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Add fade effect to join friend button
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6dfb31c772
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@ -1410,6 +1410,7 @@ void CMenus::RenderServerbrowserFriendTab(CUIRect View)
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if(s_ListExtended[i])
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{
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// entries
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static CButtonContainer s_JoinButtons[20]; // max of ~10 buttons displayed at once
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for(int f = 0; f < m_lFriendList[i].size(); ++f)
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{
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View.HSplitTop(20.0f + ms_ListheaderHeight, &Rect, &View);
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@ -1454,10 +1455,7 @@ void CMenus::RenderServerbrowserFriendTab(CUIRect View)
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if(m_lFriendList[i][f].m_pServerInfo)
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{
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Button.Margin((Button.h - ms_ListheaderHeight + 2.0f) / 2, &Button);
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RenderTools()->DrawUIRect(&Button, vec4(1.0f, 1.0f, 1.0f, 0.15f), CUI::CORNER_ALL, 4.0f);
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Label.HMargin(2.0f, &Label);
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UI()->DoLabelScaled(&Button, Localize("Join", "Join a server"), FontSize, CUI::ALIGN_CENTER);
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if(UI()->MouseInside(&Button) && Input()->KeyPress(KEY_MOUSE_1)) // todo: fix me
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if(DoButton_Menu(&(s_JoinButtons[f%20]), Localize("Join", "Join a server"), 0, &Button) )
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{
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str_copy(g_Config.m_UiServerAddress, m_lFriendList[i][f].m_pServerInfo->m_aAddress, sizeof(g_Config.m_UiServerAddress));
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Client()->Connect(g_Config.m_UiServerAddress);
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