diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index 6ad072221..76a90b611 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -2642,7 +2642,7 @@ void CGameContext::OnConsoleInit() Console()->Register("tune_zone_enter", "i[zone] s[message]", CFGFLAG_SERVER|CFGFLAG_GAME, ConTuneSetZoneMsgEnter, this, "which message to display on zone enter; use 0 for normal area"); Console()->Register("tune_zone_leave", "i[zone] s[message]", CFGFLAG_SERVER|CFGFLAG_GAME, ConTuneSetZoneMsgLeave, this, "which message to display on zone leave; use 0 for normal area"); Console()->Register("mapbug", "s[mapbug]", CFGFLAG_SERVER|CFGFLAG_GAME, ConMapbug, this, "Enable map compatibility mode using the specified bug (example: grenade-doublexplosion@ddnet.tw)"); - Console()->Register("switch_open", "i['0'|'1']", CFGFLAG_SERVER|CFGFLAG_GAME, ConSwitchOpen, this, "Whether a switch is open by default (otherwise closed)"); + Console()->Register("switch_open", "i[switch]", CFGFLAG_SERVER|CFGFLAG_GAME, ConSwitchOpen, this, "Whether a switch is deactivated by default (otherwise activated)"); Console()->Register("pause_game", "", CFGFLAG_SERVER, ConPause, this, "Pause/unpause game"); Console()->Register("change_map", "?r[map]", CFGFLAG_SERVER|CFGFLAG_STORE, ConChangeMap, this, "Change map"); Console()->Register("random_map", "?i[stars]", CFGFLAG_SERVER, ConRandomMap, this, "Random map");