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Validate skin names when loading, refactor loading
Prevent skins with invalid names from being loaded/downloaded. Improve log messages when skins cannot be loaded. Remove obsolete check for duplicate skins, as the storage handles duplicate files already.
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parent
9a24cf4e10
commit
4eb0ffd701
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@ -1,6 +1,7 @@
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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#include <base/log.h>
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#include <base/math.h>
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#include <base/system.h>
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@ -67,27 +68,30 @@ struct SSkinScanUser
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int CSkins::SkinScan(const char *pName, int IsDir, int DirType, void *pUser)
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{
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auto *pUserReal = (SSkinScanUser *)pUser;
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auto *pUserReal = static_cast<SSkinScanUser *>(pUser);
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CSkins *pSelf = pUserReal->m_pThis;
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if(IsDir || !str_endswith(pName, ".png"))
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if(IsDir)
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return 0;
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char aNameWithoutPng[128];
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str_copy(aNameWithoutPng, pName);
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aNameWithoutPng[str_length(aNameWithoutPng) - 4] = 0;
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if(g_Config.m_ClVanillaSkinsOnly && !IsVanillaSkin(aNameWithoutPng))
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const char *pSuffix = str_endswith(pName, ".png");
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if(pSuffix == nullptr)
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return 0;
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// Don't add duplicate skins (one from user's config directory, other from
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// client itself)
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if(pSelf->m_Skins.find(aNameWithoutPng) != pSelf->m_Skins.end())
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char aSkinName[IO_MAX_PATH_LENGTH];
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str_truncate(aSkinName, sizeof(aSkinName), pName, pSuffix - pName);
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if(!CSkin::IsValidName(aSkinName))
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{
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log_error("skins", "Skin name is not valid: %s", aSkinName);
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return 0;
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}
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if(g_Config.m_ClVanillaSkinsOnly && !IsVanillaSkin(aSkinName))
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return 0;
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char aBuf[IO_MAX_PATH_LENGTH];
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str_format(aBuf, sizeof(aBuf), "skins/%s", pName);
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pSelf->LoadSkin(aNameWithoutPng, aBuf, DirType);
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char aPath[IO_MAX_PATH_LENGTH];
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str_format(aPath, sizeof(aPath), "skins/%s", pName);
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pSelf->LoadSkin(aSkinName, aPath, DirType);
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pUserReal->m_SkinLoadedFunc((int)pSelf->m_Skins.size());
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return 0;
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}
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@ -131,17 +135,15 @@ const CSkin *CSkins::LoadSkin(const char *pName, const char *pPath, int DirType)
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{
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CImageInfo Info;
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if(!LoadSkinPNG(Info, pName, pPath, DirType))
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return 0;
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return nullptr;
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return LoadSkin(pName, Info);
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}
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bool CSkins::LoadSkinPNG(CImageInfo &Info, const char *pName, const char *pPath, int DirType)
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{
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char aBuf[512];
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if(!Graphics()->LoadPNG(&Info, pPath, DirType))
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{
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str_format(aBuf, sizeof(aBuf), "failed to load skin from %s", pName);
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Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "game", aBuf);
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log_error("skins", "Failed to load skin PNG: %s", pName);
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return false;
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}
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return true;
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@ -149,18 +151,14 @@ bool CSkins::LoadSkinPNG(CImageInfo &Info, const char *pName, const char *pPath,
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const CSkin *CSkins::LoadSkin(const char *pName, CImageInfo &Info)
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{
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char aBuf[512];
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if(!Graphics()->CheckImageDivisibility(pName, Info, g_pData->m_aSprites[SPRITE_TEE_BODY].m_pSet->m_Gridx, g_pData->m_aSprites[SPRITE_TEE_BODY].m_pSet->m_Gridy, true))
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{
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str_format(aBuf, sizeof(aBuf), "skin failed image divisibility: %s", pName);
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Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "game", aBuf);
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log_error("skins", "Skin failed image divisibility: %s", pName);
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return nullptr;
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}
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if(!Graphics()->IsImageFormatRGBA(pName, Info))
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{
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str_format(aBuf, sizeof(aBuf), "skin format is not RGBA: %s", pName);
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Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "game", aBuf);
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log_error("skins", "Skin format is not RGBA: %s", pName);
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return nullptr;
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}
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@ -297,11 +295,9 @@ const CSkin *CSkins::LoadSkin(const char *pName, CImageInfo &Info)
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Graphics()->FreePNG(&Info);
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// set skin data
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if(g_Config.m_Debug)
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{
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str_format(aBuf, sizeof(aBuf), "load skin %s", Skin.GetName());
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Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "game", aBuf);
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log_trace("skins", "Loaded skin %s", Skin.GetName());
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}
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auto &&pSkin = std::make_unique<CSkin>(std::move(Skin));
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@ -366,22 +362,24 @@ const CSkin *CSkins::Find(const char *pName)
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const CSkin *CSkins::FindOrNullptr(const char *pName, bool IgnorePrefix)
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{
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const char *pSkinPrefix = m_aEventSkinPrefix[0] ? m_aEventSkinPrefix : g_Config.m_ClSkinPrefix;
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if(g_Config.m_ClVanillaSkinsOnly && !IsVanillaSkin(pName))
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{
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return nullptr;
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}
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else if(pSkinPrefix && pSkinPrefix[0] && !IgnorePrefix)
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const char *pSkinPrefix = m_aEventSkinPrefix[0] != '\0' ? m_aEventSkinPrefix : g_Config.m_ClSkinPrefix;
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if(!IgnorePrefix && pSkinPrefix[0] != '\0')
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{
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char aBuf[24];
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str_format(aBuf, sizeof(aBuf), "%s_%s", pSkinPrefix, pName);
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char aNameWithPrefix[48]; // Larger than skin name length to allow IsValidName to check if it's too long
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str_format(aNameWithPrefix, sizeof(aNameWithPrefix), "%s_%s", pSkinPrefix, pName);
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// If we find something, use it, otherwise fall back to normal skins.
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const auto *pResult = FindImpl(aBuf);
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const auto *pResult = FindImpl(aNameWithPrefix);
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if(pResult != nullptr)
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{
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return pResult;
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}
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}
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return FindImpl(pName);
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}
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@ -397,7 +395,7 @@ const CSkin *CSkins::FindImpl(const char *pName)
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if(!g_Config.m_ClDownloadSkins)
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return nullptr;
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if(str_find(pName, "/") != 0)
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if(!CSkin::IsValidName(pName))
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return nullptr;
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const auto SkinDownloadIt = m_DownloadSkins.find(pName);
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@ -423,9 +421,9 @@ const CSkin *CSkins::FindImpl(const char *pName)
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CDownloadSkin Skin{pName};
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char aUrl[IO_MAX_PATH_LENGTH];
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char aEscapedName[256];
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EscapeUrl(aEscapedName, sizeof(aEscapedName), pName);
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char aUrl[IO_MAX_PATH_LENGTH];
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str_format(aUrl, sizeof(aUrl), "%s%s.png", g_Config.m_ClDownloadCommunitySkins != 0 ? g_Config.m_ClSkinCommunityDownloadUrl : g_Config.m_ClSkinDownloadUrl, aEscapedName);
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char aBuf[IO_MAX_PATH_LENGTH];
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