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Update menus_ingame.cpp
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@ -136,7 +136,7 @@ void CMenus::RenderGame(CUIRect MainView)
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{
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{
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DoButton_Menu(&s_DummyButton, Localize("Connecting dummy"), 1, &Button);
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DoButton_Menu(&s_DummyButton, Localize("Connecting dummy"), 1, &Button);
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}
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}
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else if(DoButton_Menu(&s_DummyButton, Localize(Client()->DummyConnected() ? "Disconnect Dummy" : "Connect Dummy"), 0, &Button))
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else if(DoButton_Menu(&s_DummyButton, Client()->DummyConnected() ? Localize("Disconnect Dummy") : Localize("Connect Dummy"), 0, &Button))
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{
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{
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if(!Client()->DummyConnected())
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if(!Client()->DummyConnected())
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{
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{
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