From 22d699fbc065e13cd29039c5d99a97da2bb2c691 Mon Sep 17 00:00:00 2001 From: dobrykafe Date: Wed, 4 Sep 2024 02:37:16 +0200 Subject: [PATCH] use player name function instead of config --- src/game/client/gameclient.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/client/gameclient.cpp b/src/game/client/gameclient.cpp index 84bb4ddff..5ac98249a 100644 --- a/src/game/client/gameclient.cpp +++ b/src/game/client/gameclient.cpp @@ -2500,7 +2500,7 @@ void CGameClient::SendSwitchTeam(int Team) void CGameClient::SendStartInfo7(bool Dummy) const { protocol7::CNetMsg_Cl_StartInfo Msg; - Msg.m_pName = Dummy ? Client()->DummyName() : Config()->m_PlayerName; + Msg.m_pName = Dummy ? Client()->DummyName() : Client()->PlayerName(); Msg.m_pClan = Dummy ? Config()->m_ClDummyClan : Config()->m_PlayerClan; Msg.m_Country = Dummy ? Config()->m_ClDummyCountry : Config()->m_PlayerCountry; for(int p = 0; p < protocol7::NUM_SKINPARTS; p++)