4882: Updated french translation r=def- a=Chairn

Updated french translation in agreement with T tee

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Chairn <chairn.nq@hotmail.fr>
This commit is contained in:
bors[bot] 2022-03-24 07:47:07 +00:00 committed by GitHub
commit 4be3fb9b6e
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@ -19,7 +19,7 @@
# SunnyPistache & Pipou 2020-11-07 11:30:00 # SunnyPistache & Pipou 2020-11-07 11:30:00
# Chairn 2021-05-31 20:00:00 # Chairn 2021-05-31 20:00:00
# T tee 2021-06-01 00:39:00 # T tee 2021-06-01 00:39:00
# T tee & NRK 2022-03-22 11:56:11 # T tee & NRK & Chairn 2022-03-23 20:52:52
##### /authors ##### ##### /authors #####
##### translated strings ##### ##### translated strings #####
@ -1072,7 +1072,7 @@ Enable long pain sound (used when shooting in freeze)
== 9+ nouveaux messages == 9+ nouveaux messages
Kill Kill
== Réapparaître == Tuer
Types Types
== Types == Types
@ -1241,7 +1241,7 @@ Replay
== Replay == Replay
The width of texture %s is not divisible by %d, or the height is not divisible by %d, which might cause visual bugs. The width of texture %s is not divisible by %d, or the height is not divisible by %d, which might cause visual bugs.
== La largeur de la texture %s n'est pas divisible par %d, ou la hauteur n'est pas divisible par %d, ce qui peut causer des bugs visuels. == La largeur de la texture %s n'est pas divisible par %d, ou la hauteur n'est pas divisible par %d, ce qui peut causer des bugs visuels.
AFR AFR
== AFR == AFR
@ -1277,13 +1277,13 @@ Dummy
== Dummy == Dummy
Windowed Windowed
== Fenêtré == Fenêtré
Windowed borderless Windowed borderless
== Fenêtré sans bordure == Fenêtré sans bordure
Desktop fullscreen Desktop fullscreen
== Plein écran == Bureau plein écran
Use modern OpenGL Use modern OpenGL
== Utiliser OpenGL moderne == Utiliser OpenGL moderne