3918: Fix typo r=Jupeyy a=effyn

deactived -> deactivated

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: effyn <effyn@gmx.com>
This commit is contained in:
bors[bot] 2021-06-17 10:10:57 +00:00 committed by GitHub
commit 4bdbebebf1
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@ -2258,7 +2258,7 @@ void CCharacter::SetEndlessHook(bool Enable)
return;
}
GameServer()->SendChatTarget(GetPlayer()->GetCID(), Enable ? "Endless hook has been activated" : "Endless hook has been deactived");
GameServer()->SendChatTarget(GetPlayer()->GetCID(), Enable ? "Endless hook has been activated" : "Endless hook has been deactivated");
m_EndlessHook = Enable;
m_Core.m_EndlessHook = Enable;
}