From 4b098f7711e7cb96eef6797787e3f2f2b4cbb867 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Tue, 24 Jul 2007 22:50:29 +0000 Subject: [PATCH] removed olds docs --- docs/articles/tasks.txt | 65 ----------------------------------------- 1 file changed, 65 deletions(-) delete mode 100644 docs/articles/tasks.txt diff --git a/docs/articles/tasks.txt b/docs/articles/tasks.txt deleted file mode 100644 index 034324cd1..000000000 --- a/docs/articles/tasks.txt +++ /dev/null @@ -1,65 +0,0 @@ -Title: Tasks - -Group: 0.1.0 - Awesome Alpha (RELEASED) - -Group: 0.1.1 - Awesome Alpha Bug Fixed (RELEASED) - * DONE: Bobbing powerups - * DONE: Get -c working under windows - * DONE: Bigger powerups - * DONE: Private server (no heartbeats) - * DONE: Can't pickup ammo, health or armor when not needed - * DONE: Fix so that the homepage is in the SVN - -Group: 0.2.0 - Clean Up (NEXT) -* Cleanup: client.cpp / server.cpp -* Cleanup: editor.cpp - -* Web: FAQ on the webpage -* Web: New webpage -* Web: Forum -* Web: Everything on prq - -* Game: Pickup sounds -* Game: Add the sounds -* Game: Fix the hammer again -* Game: Tweak graphics - -* Weapon: Hammer -* Weapon: Gun -* Weapon: Rocket -* Weapon: Sniper -* Weapon: (Shotty) -* Weapon: (Laser?) - -* Client: Parerallax layers (wanted) - -* Client: More robust and smoother handling of snapshots - * Need to add some smoothed timer or something - -* Masterserver: Master server should only hold ips. Clients should ask servers for more info + ping -* Masterserver: NAT/FW detection -* Server: LAN / Internet / Private servers. -* Server: Answer to a getinfo message - -* Menu: Make it look abit nicer, abit more teewars - -* DONE: Editor: Put it back in -* DONE: Game: fraglimit, timelimit -* DONE: Game: Events for kills and such -* DONE: Game: Chat -* DONE: Game: Bigger and better scoreboard -* DONE: Cleanup: SVN -* DONE: Cleanup: game_client.cpp / game_server.cpp -* DONE: Game: Respawn time -* DONE: Client: Only send input when needed -* DONE: Client: Should timeout from server -* DONE: Client: Some sort of settings format (think KISS). - -Group: 0.3.0 - Editor Edition -* Fix the editor - -Group: Unassigned -* zlib compression on the maps. -* DONE png loader -* The gfx API now uses BGRA for texture loading. It should be RGBA. (gfx.cpp) -* Flipping of tiles in the tilemap should be fixed. (mapres_tilemap.cpp)