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Merge #4098
4098: Remove unused gfx_alphabits config variable and dead code r=def- a=Robyt3 The config variables are unused. (First commit is also https://github.com/teeworlds/teeworlds/pull/2913) ## Checklist - [ ] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: Robert Müller <robert.mueller@uni-siegen.de>
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@ -109,9 +109,7 @@ MACRO_CONFIG_INT(GfxBorderless, gfx_borderless, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_
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MACRO_CONFIG_INT(GfxFullscreen, gfx_fullscreen, 0, 0, 2, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Set fullscreen mode: 0=no fullscreen, 1=pure fullscreen, 2=desktop fullscreen")
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#endif
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MACRO_CONFIG_INT(GfxHighdpi, gfx_highdpi, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Enable high-dpi")
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MACRO_CONFIG_INT(GfxAlphabits, gfx_alphabits, 0, 0, 0, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Alpha bits for framebuffer (fullscreen only)")
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MACRO_CONFIG_INT(GfxColorDepth, gfx_color_depth, 24, 16, 24, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Colors bits for framebuffer (fullscreen only)")
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//MACRO_CONFIG_INT(GfxClear, gfx_clear, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Clear screen before rendering")
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MACRO_CONFIG_INT(GfxVsync, gfx_vsync, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Vertical sync (may cause delay)")
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MACRO_CONFIG_INT(GfxResizable, gfx_resizable, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Enables window resizing")
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MACRO_CONFIG_INT(GfxDisplayAllVideoModes, gfx_display_all_video_modes, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Show all video modes")
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