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Fix build for msvc
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09dd6e9301
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@ -12,11 +12,10 @@
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#include "graphics_threaded.h"
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#include "backend_sdl.h"
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#if defined(CONF_FAMILY_WINDOWS)
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PFNGLTEXIMAGE3DPROC glTexImage3DInternal;
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GLAPI void GLAPIENTRY glTexImage3D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
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GLAPI void APIENTRY glTexImage3D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
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{
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glTexImage3DInternal(target, level, internalFormat, width, height, depth, border, format, type, pixels);
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}
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