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Log duplicate messages in console
As reported by fokkonaut
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parent
f08812b06a
commit
487bd18a39
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@ -667,6 +667,8 @@ void CChat::AddLine(int ClientID, int Team, const char *pLine)
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if(*p == 0)
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if(*p == 0)
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return;
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return;
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bool IgnoreLine = false;
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while(*p)
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while(*p)
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{
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{
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Highlighted = false;
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Highlighted = false;
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@ -697,7 +699,11 @@ void CChat::AddLine(int ClientID, int Team, const char *pLine)
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pCurrentLine->m_Time = time();
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pCurrentLine->m_Time = time();
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pCurrentLine->m_YOffset[0] = -1.f;
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pCurrentLine->m_YOffset[0] = -1.f;
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pCurrentLine->m_YOffset[1] = -1.f;
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pCurrentLine->m_YOffset[1] = -1.f;
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return;
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// Can't return here because we still want to log the message to console,
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// even if we ignore it in chat. We will set the new line, fill it out
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// totally, but then in the end revert back m_CurrentLine after writing
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// the message to console.
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IgnoreLine = true;
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}
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}
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m_CurrentLine = (m_CurrentLine + 1) % MAX_LINES;
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m_CurrentLine = (m_CurrentLine + 1) % MAX_LINES;
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@ -814,6 +820,12 @@ void CChat::AddLine(int ClientID, int Team, const char *pLine)
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Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, Team >= 2 ? "whisper" : (pCurrentLine->m_Team ? "teamchat" : "chat"), aBuf, Highlighted);
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Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, Team >= 2 ? "whisper" : (pCurrentLine->m_Team ? "teamchat" : "chat"), aBuf, Highlighted);
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}
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}
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if(IgnoreLine)
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{
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m_CurrentLine = (m_CurrentLine + MAX_LINES - 1) % MAX_LINES;
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return;
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}
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// play sound
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// play sound
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int64 Now = time();
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int64 Now = time();
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if(ClientID == -1)
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if(ClientID == -1)
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