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fix gun sounds for blockworlds servers
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@ -1009,7 +1009,7 @@ static CGameInfo GetGameInfo(const CNetObj_GameInfoEx *pInfoEx, int InfoExSize,
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Info.m_UnlimitedAmmo = Race;
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Info.m_DDRaceRecordMessage = DDRace && !DDNet;
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Info.m_RaceRecordMessage = DDNet || (Race && !DDRace);
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Info.m_RaceSounds = DDRace || FNG;
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Info.m_RaceSounds = DDRace || FNG || BlockWorlds;
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Info.m_AllowEyeWheel = DDRace || BlockWorlds || City || Plus;
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Info.m_AllowHookColl = DDRace;
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Info.m_AllowZoom = Race || BlockWorlds || City;
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