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Add alpha fade-in for tooltips
After 0.75 seconds of hovering the tooltip rect without rendering the tooltip, start fading in the tooltip for the remaining 0.25 seconds.
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@ -67,15 +67,19 @@ void CTooltips::OnRender()
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return;
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// Reset hover time if a different tooltip is active.
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// Only reset hover time when rendering, because multiple tooltips can
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// Only reset hover time when rendering, because multiple tooltips can be
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// activated in the same frame, but only the last one should be rendered.
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if(!m_PreviousTooltip.has_value() || m_PreviousTooltip.value().get().m_pText != Tooltip.m_pText)
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m_HoverTime = time_get();
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m_PreviousTooltip.emplace(Tooltip);
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// Delay tooltip until 1 second passed.
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if(m_HoverTime > time_get() - time_freq())
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// Delay tooltip until 1 second passed. Start fade-in in the last 0.25 seconds.
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constexpr float SecondsBeforeFadeIn = 0.75f;
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const float SecondsSinceActivation = (time_get() - m_HoverTime) / (float)time_freq();
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if(SecondsSinceActivation < SecondsBeforeFadeIn)
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return;
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constexpr float SecondsFadeIn = 0.25f;
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const float AlphaFactor = SecondsSinceActivation < SecondsBeforeFadeIn + SecondsFadeIn ? (SecondsSinceActivation - SecondsBeforeFadeIn) / SecondsFadeIn : 1.0f;
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constexpr float FontSize = 14.0f;
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constexpr float Margin = 5.0f;
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@ -115,11 +119,30 @@ void CTooltips::OnRender()
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Rect.y = clamp(UI()->MouseY() - Rect.h / 2.0f, Margin, pScreen->h - Rect.h - Margin);
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}
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Rect.Draw(ColorRGBA(0.2f, 0.2f, 0.2f, 0.8f), IGraphics::CORNER_ALL, Padding);
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Rect.Draw(ColorRGBA(0.2f, 0.2f, 0.2f, 0.8f * AlphaFactor), IGraphics::CORNER_ALL, Padding);
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Rect.Margin(Padding, &Rect);
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SLabelProperties Props;
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Props.m_MaxWidth = Tooltip.m_WidthHint;
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UI()->DoLabel(&Rect, Tooltip.m_pText, FontSize, TEXTALIGN_ML, Props);
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CTextCursor Cursor;
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TextRender()->SetCursor(&Cursor, Rect.x, Rect.y, FontSize, TEXTFLAG_RENDER);
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Cursor.m_LineWidth = Tooltip.m_WidthHint;
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STextContainerIndex TextContainerIndex;
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const unsigned OldRenderFlags = TextRender()->GetRenderFlags();
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TextRender()->SetRenderFlags(OldRenderFlags | TEXT_RENDER_FLAG_ONE_TIME_USE);
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TextRender()->CreateTextContainer(TextContainerIndex, &Cursor, Tooltip.m_pText);
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TextRender()->SetRenderFlags(OldRenderFlags);
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if(TextContainerIndex.Valid())
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{
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ColorRGBA TextColor = TextRender()->DefaultTextColor();
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TextColor.a *= AlphaFactor;
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ColorRGBA OutlineColor = TextRender()->DefaultTextOutlineColor();
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OutlineColor.a *= AlphaFactor;
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TextRender()->RenderTextContainer(TextContainerIndex, TextColor, OutlineColor);
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}
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TextRender()->DeleteTextContainer(TextContainerIndex);
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Tooltip.m_OnScreen = false;
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}
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}
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