From 475df1413496703be8504f956b296452b76d09ef Mon Sep 17 00:00:00 2001 From: def Date: Sat, 14 May 2016 15:16:52 +0200 Subject: [PATCH] Fix editor popups a bit --- src/game/editor/editor.cpp | 4 ++-- src/game/editor/popups.cpp | 6 +++--- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index bd965a2b0..51a9759e4 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -1196,7 +1196,7 @@ void CEditor::DoToolbar(CUIRect ToolBar) if(DoButton_Ex(&s_SpeedupButton, "Speedup", (pS && pS->m_Speedup)?0:-1, &Button, 0, "Speedup", CUI::CORNER_ALL)) { static int s_SpeedupPopupID = 0; - UiInvokePopupMenu(&s_SpeedupPopupID, 0, UI()->MouseX(), UI()->MouseY(), 120, 53, PopupSpeedup); + UiInvokePopupMenu(&s_SpeedupPopupID, 0, UI()->MouseX(), UI()->MouseY(), 120, 48, PopupSpeedup); } // do switch button TB_Bottom.VSplitLeft(5.0f, &Button, &TB_Bottom); @@ -1214,7 +1214,7 @@ void CEditor::DoToolbar(CUIRect ToolBar) if(DoButton_Ex(&s_TuneButton, "Tune", (pS && pS->m_Tune)?0:-1, &Button, 0, "Tune", CUI::CORNER_ALL)) { static int s_TunePopupID = 0; - UiInvokePopupMenu(&s_TunePopupID, 0, UI()->MouseX(), UI()->MouseY(), 120, 90, PopupTune); + UiInvokePopupMenu(&s_TunePopupID, 0, UI()->MouseX(), UI()->MouseY(), 120, 23, PopupTune); } } diff --git a/src/game/editor/popups.cpp b/src/game/editor/popups.cpp index 0690029d5..61ae7d4d3 100644 --- a/src/game/editor/popups.cpp +++ b/src/game/editor/popups.cpp @@ -1470,14 +1470,14 @@ int CEditor::PopupSwitch(CEditor *pEditor, CUIRect View) enum { - PROP_SwitchNumber=0, - PROP_SwitchDelay, + PROP_SwitchDelay=0, + PROP_SwitchNumber, NUM_PROPS, }; CProperty aProps[] = { - {"Number", pEditor->m_SwitchNum, PROPTYPE_INT_STEP, 0, 255}, {"Delay", pEditor->m_SwitchDelay, PROPTYPE_INT_STEP, 0, 255}, + {"Number", pEditor->m_SwitchNum, PROPTYPE_INT_STEP, 0, 255}, {0}, };