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Merge #3005
3005: Use rest instead of string in some commands r=heinrich5991 a=def- where it makes sense, means you don't need to quote strings for those Co-authored-by: def <dennis@felsin9.de>
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4706b0f5be
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@ -3389,9 +3389,9 @@ void CServer::RegisterCommands()
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Console()->Register("add_sqlserver", "s['r'|'w'] s[Database] s[Prefix] s[User] s[Password] s[IP] i[Port] ?i[SetUpDatabase ?]", CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, ConAddSqlServer, this, "add a sqlserver");
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Console()->Register("add_sqlserver", "s['r'|'w'] s[Database] s[Prefix] s[User] s[Password] s[IP] i[Port] ?i[SetUpDatabase ?]", CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, ConAddSqlServer, this, "add a sqlserver");
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Console()->Register("dump_sqlservers", "s['r'|'w']", CFGFLAG_SERVER, ConDumpSqlServers, this, "dumps all sqlservers readservers = r, writeservers = w");
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Console()->Register("dump_sqlservers", "s['r'|'w']", CFGFLAG_SERVER, ConDumpSqlServers, this, "dumps all sqlservers readservers = r, writeservers = w");
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Console()->Register("auth_add", "s[ident] s[level] s[pw]", CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, ConAuthAdd, this, "Add a rcon key");
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Console()->Register("auth_add", "s[ident] s[level] r[pw]", CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, ConAuthAdd, this, "Add a rcon key");
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Console()->Register("auth_add_p", "s[ident] s[level] s[hash] s[salt]", CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, ConAuthAddHashed, this, "Add a prehashed rcon key");
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Console()->Register("auth_add_p", "s[ident] s[level] s[hash] s[salt]", CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, ConAuthAddHashed, this, "Add a prehashed rcon key");
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Console()->Register("auth_change", "s[ident] s[level] s[pw]", CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, ConAuthUpdate, this, "Update a rcon key");
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Console()->Register("auth_change", "s[ident] s[level] r[pw]", CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, ConAuthUpdate, this, "Update a rcon key");
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Console()->Register("auth_change_p", "s[ident] s[level] s[hash] s[salt]", CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, ConAuthUpdateHashed, this, "Update a rcon key with prehashed data");
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Console()->Register("auth_change_p", "s[ident] s[level] s[hash] s[salt]", CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, ConAuthUpdateHashed, this, "Update a rcon key with prehashed data");
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Console()->Register("auth_remove", "s[ident]", CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, ConAuthRemove, this, "Remove a rcon key");
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Console()->Register("auth_remove", "s[ident]", CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, ConAuthRemove, this, "Remove a rcon key");
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Console()->Register("auth_list", "", CFGFLAG_SERVER, ConAuthList, this, "List all rcon keys");
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Console()->Register("auth_list", "", CFGFLAG_SERVER, ConAuthList, this, "List all rcon keys");
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@ -2947,8 +2947,8 @@ void CGameContext::OnConsoleInit()
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Console()->Register("tune_zone", "i[zone] s[tuning] i[value]", CFGFLAG_SERVER | CFGFLAG_GAME, ConTuneZone, this, "Tune in zone a variable to value");
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Console()->Register("tune_zone", "i[zone] s[tuning] i[value]", CFGFLAG_SERVER | CFGFLAG_GAME, ConTuneZone, this, "Tune in zone a variable to value");
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Console()->Register("tune_zone_dump", "i[zone]", CFGFLAG_SERVER, ConTuneDumpZone, this, "Dump zone tuning in zone x");
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Console()->Register("tune_zone_dump", "i[zone]", CFGFLAG_SERVER, ConTuneDumpZone, this, "Dump zone tuning in zone x");
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Console()->Register("tune_zone_reset", "?i[zone]", CFGFLAG_SERVER, ConTuneResetZone, this, "reset zone tuning in zone x or in all zones");
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Console()->Register("tune_zone_reset", "?i[zone]", CFGFLAG_SERVER, ConTuneResetZone, this, "reset zone tuning in zone x or in all zones");
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Console()->Register("tune_zone_enter", "i[zone] s[message]", CFGFLAG_SERVER | CFGFLAG_GAME, ConTuneSetZoneMsgEnter, this, "which message to display on zone enter; use 0 for normal area");
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Console()->Register("tune_zone_enter", "i[zone] r[message]", CFGFLAG_SERVER | CFGFLAG_GAME, ConTuneSetZoneMsgEnter, this, "which message to display on zone enter; use 0 for normal area");
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Console()->Register("tune_zone_leave", "i[zone] s[message]", CFGFLAG_SERVER | CFGFLAG_GAME, ConTuneSetZoneMsgLeave, this, "which message to display on zone leave; use 0 for normal area");
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Console()->Register("tune_zone_leave", "i[zone] r[message]", CFGFLAG_SERVER | CFGFLAG_GAME, ConTuneSetZoneMsgLeave, this, "which message to display on zone leave; use 0 for normal area");
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Console()->Register("mapbug", "s[mapbug]", CFGFLAG_SERVER | CFGFLAG_GAME, ConMapbug, this, "Enable map compatibility mode using the specified bug (example: grenade-doublexplosion@ddnet.tw)");
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Console()->Register("mapbug", "s[mapbug]", CFGFLAG_SERVER | CFGFLAG_GAME, ConMapbug, this, "Enable map compatibility mode using the specified bug (example: grenade-doublexplosion@ddnet.tw)");
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Console()->Register("switch_open", "i[switch]", CFGFLAG_SERVER | CFGFLAG_GAME, ConSwitchOpen, this, "Whether a switch is deactivated by default (otherwise activated)");
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Console()->Register("switch_open", "i[switch]", CFGFLAG_SERVER | CFGFLAG_GAME, ConSwitchOpen, this, "Whether a switch is deactivated by default (otherwise activated)");
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Console()->Register("pause_game", "", CFGFLAG_SERVER, ConPause, this, "Pause/unpause game");
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Console()->Register("pause_game", "", CFGFLAG_SERVER, ConPause, this, "Pause/unpause game");
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@ -2962,7 +2962,7 @@ void CGameContext::OnConsoleInit()
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Console()->Register("set_team_all", "i[team-id]", CFGFLAG_SERVER, ConSetTeamAll, this, "Set team of all players to team");
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Console()->Register("set_team_all", "i[team-id]", CFGFLAG_SERVER, ConSetTeamAll, this, "Set team of all players to team");
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Console()->Register("add_vote", "s[name] r[command]", CFGFLAG_SERVER, ConAddVote, this, "Add a voting option");
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Console()->Register("add_vote", "s[name] r[command]", CFGFLAG_SERVER, ConAddVote, this, "Add a voting option");
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Console()->Register("remove_vote", "s[name]", CFGFLAG_SERVER, ConRemoveVote, this, "remove a voting option");
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Console()->Register("remove_vote", "r[name]", CFGFLAG_SERVER, ConRemoveVote, this, "remove a voting option");
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Console()->Register("force_vote", "s[name] s[command] ?r[reason]", CFGFLAG_SERVER, ConForceVote, this, "Force a voting option");
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Console()->Register("force_vote", "s[name] s[command] ?r[reason]", CFGFLAG_SERVER, ConForceVote, this, "Force a voting option");
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Console()->Register("clear_votes", "", CFGFLAG_SERVER, ConClearVotes, this, "Clears the voting options");
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Console()->Register("clear_votes", "", CFGFLAG_SERVER, ConClearVotes, this, "Clears the voting options");
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Console()->Register("vote", "r['yes'|'no']", CFGFLAG_SERVER, ConVote, this, "Force a vote to yes/no");
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Console()->Register("vote", "r['yes'|'no']", CFGFLAG_SERVER, ConVote, this, "Force a vote to yes/no");
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