Update Chinese translations

This commit is contained in:
Pioooooo 2024-08-29 04:24:48 +00:00 committed by Dennis Felsing
parent 6b6e295549
commit 46dad48f92
2 changed files with 7 additions and 5 deletions

View file

@ -41,6 +41,7 @@
# 2024-04-21 By
# 2024-06-10 By
# 2024-07-21 By
# 2024-08-29 Pioooooo
##### /authors #####
##### translated strings #####
@ -1514,7 +1515,7 @@ Are you sure that you want to reset the controls to their defaults?
[Graphics error]
Failed during initialization. Try to change gfx_backend to OpenGL or Vulkan in settings_ddnet.cfg in the config directory and try again.
== 初始化失败。请尝试打开配置目录中的设置文件settings_ddnet.cfg并将“gfx_backend OpenGL”修改为“gfx_backend Vulkan”若没有前者则可直接输入后者再重试。
== 初始化失败。请尝试打开配置目录中的设置文件settings_ddnet.cfg并将 “gfx_backend” 设置为 “gfx_backend OpenGL” 或 “gfx_backend Vulkan” 再重试。
[Graphics error]
Out of VRAM. Try removing custom assets (skins, entities, etc.), especially those with high resolution.
@ -1566,7 +1567,7 @@ No controller found. Plug in a controller.
== 未检测到任何控制器。请尝试重新连接控制器。
Unregister protocol and file extensions
== 未注册的协议与扩充文件
== 清除协议与文件类型关联
Open the directory to add custom assets
== 打开用以添加自定义资源的文件夹路径

View file

@ -30,6 +30,7 @@
# 2024-04-21 By
# 2024-06-10 By
# 2024-07-21 By
# 2024-08-29 Pioooooo
##### /authors #####
##### translated strings #####
@ -1527,7 +1528,7 @@ Failed to swap framebuffers. Try to update your GPU drivers.
[Graphics error]
Unknown error. Try to change gfx_backend to OpenGL or Vulkan in settings_ddnet.cfg in the config directory and try again.
== 未知錯誤。請嘗試打開配置目錄中的設定檔案 (settings_ddnet.cfg) 并將“gfx_backend OpenGL”修改為“gfx_backend Vulkan” (若沒有前者則可直接輸入後者) 再重試。
== 未知錯誤。請嘗試打開配置目錄中的設定檔案 (settings_ddnet.cfg) 并將 “gfx_backend” 設定為 “gfx_backend OpenGL” 或 “gfx_backend Vulkan” 再重試。
[Graphics error]
Could not initialize the given graphics backend, reverting to the default backend now.
@ -1555,7 +1556,7 @@ No controller found. Plug in a controller.
== 未檢測到任何控制器。請嘗試重新連接控制器。
Unregister protocol and file extensions
== 未注冊的協議與擴充檔案
== 清除連結與檔案類型關聯
Open the directory to add custom assets
== 打開用以新增自定義材質的資料夾路徑