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Merge #5248
5248: Add back compiler warnings on macOS (oops) r=heinrich5991 a=def- Judged the scope wrong. ## Checklist - [ ] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: Dennis Felsing <dennis@felsin9.de>
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45fbc627fc
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@ -255,7 +255,8 @@ if(CMAKE_GENERATOR STREQUAL "Ninja")
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add_cxx_compiler_flag_if_supported(OUR_FLAGS -fcolor-diagnostics)
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endif()
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if(NOT MSVC AND NOT HAIKU AND NOT TARGET_OS STREQUAL "mac")
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if(NOT MSVC AND NOT HAIKU)
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IF(NOT TARGET_OS STREQUAL "mac")
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if(NOT FUSE_LD STREQUAL OFF)
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add_linker_flag_if_supported(OUR_FLAGS_LINK -fuse-ld=${FUSE_LD})
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if(FLAG_SUPPORTED_fuse_ld_${FUSE_LD})
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@ -286,6 +287,7 @@ if(NOT MSVC AND NOT HAIKU AND NOT TARGET_OS STREQUAL "mac")
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endif()
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endif()
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endif()
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endif()
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if(CMAKE_VERSION VERSION_LESS 3.1 OR TARGET_OS STREQUAL "mac")
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add_cxx_compiler_flag_if_supported(OUR_FLAGS_OWN -std=gnu++17)
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