diff --git a/src/game/server/teams.cpp b/src/game/server/teams.cpp index da738b0d1..50be7a8b2 100644 --- a/src/game/server/teams.cpp +++ b/src/game/server/teams.cpp @@ -1065,7 +1065,7 @@ void CGameTeams::OnCharacterDeath(int ClientID, int Weapon) ChangeTeamState(Team, CGameTeams::TEAMSTATE_OPEN); if(m_aPractice[Team]) { - if(Weapon == WEAPON_SELF) + if(Weapon != WEAPON_WORLD) { ResetRoundState(Team); }