3384: Add w as default bind for dummy hammer r=heinrich5991 a=def-

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


3437: Update .clang-tidy file to 11 r=heinrich5991 a=def-

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: def <dennis@felsin9.de>
This commit is contained in:
bors[bot] 2020-12-22 11:40:35 +00:00 committed by GitHub
commit 440337eb5c
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GPG key ID: 4AEE18F83AFDEB23
3 changed files with 37 additions and 15 deletions

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@ -20,6 +20,7 @@ Checks: >
-bugprone-macro-parentheses, -bugprone-macro-parentheses,
-bugprone-narrowing-conversions, -bugprone-narrowing-conversions,
-bugprone-parent-virtual-call, -bugprone-parent-virtual-call,
-bugprone-reserved-identifier,
-bugprone-unhandled-self-assignment, -bugprone-unhandled-self-assignment,
clang-analyzer-*, clang-analyzer-*,
-clang-analyzer-optin.cplusplus.UninitializedObject, -clang-analyzer-optin.cplusplus.UninitializedObject,
@ -27,6 +28,7 @@ Checks: >
-clang-analyzer-optin.performance.Padding, -clang-analyzer-optin.performance.Padding,
-clang-analyzer-security.insecureAPI.DeprecatedOrUnsafeBufferHandling, -clang-analyzer-security.insecureAPI.DeprecatedOrUnsafeBufferHandling,
misc-*, misc-*,
-misc-no-recursion,
-misc-non-private-member-variables-in-classes, -misc-non-private-member-variables-in-classes,
-misc-static-assert, -misc-static-assert,
-misc-unused-parameters, -misc-unused-parameters,

View file

@ -466,11 +466,12 @@ void CBinds::SetDDRaceBinds(bool FreeOnly)
Bind(KEY_C, "say /rank", FreeOnly); Bind(KEY_C, "say /rank", FreeOnly);
Bind(KEY_V, "say /info", FreeOnly); Bind(KEY_V, "say /info", FreeOnly);
Bind(KEY_B, "say /top5", FreeOnly); Bind(KEY_B, "say /top5", FreeOnly);
Bind(KEY_X, "emote 14", FreeOnly);
Bind(KEY_H, "emote 2", FreeOnly);
Bind(KEY_M, "emote 5", FreeOnly);
Bind(KEY_S, "+showhookcoll", FreeOnly); Bind(KEY_S, "+showhookcoll", FreeOnly);
Bind(KEY_X, "toggle cl_dummy 0 1", FreeOnly); Bind(KEY_X, "toggle cl_dummy 0 1", FreeOnly);
Bind(KEY_H, "toggle cl_dummy_hammer 0 1", FreeOnly);
Bind(KEY_UP, "bind mouse1 \"+fire; +toggle cl_dummy_hammer 1 0\"", FreeOnly);
Bind(KEY_DOWN, "bind mouse1 \"+fire\"", FreeOnly);
Bind(KEY_SLASH, "+show_chat; chat all /", FreeOnly);
Bind(KEY_PAGEDOWN, "toggle cl_show_quads 0 1", FreeOnly); Bind(KEY_PAGEDOWN, "toggle cl_show_quads 0 1", FreeOnly);
Bind(KEY_PAGEUP, "toggle cl_overlay_entities 0 100", FreeOnly); Bind(KEY_PAGEUP, "toggle cl_overlay_entities 0 100", FreeOnly);
Bind(KEY_KP_0, "say /emote normal 999999", FreeOnly); Bind(KEY_KP_0, "say /emote normal 999999", FreeOnly);

View file

@ -761,6 +761,7 @@ static CKeyInfo gs_aKeys[] =
{"Fire", "+fire", 0, 0}, {"Fire", "+fire", 0, 0},
{"Hook", "+hook", 0, 0}, {"Hook", "+hook", 0, 0},
{"Hook collisions", "+showhookcoll", 0, 0}, {"Hook collisions", "+showhookcoll", 0, 0},
{"45° aim", "+toggle cl_mouse_max_distance 2 400; +toggle inp_mousesens 1 200", 0, 0},
{"Pause", "say /pause", 0, 0}, {"Pause", "say /pause", 0, 0},
{"Kill", "kill", 0, 0}, {"Kill", "kill", 0, 0},
{"Zoom in", "zoom+", 0, 0}, {"Zoom in", "zoom+", 0, 0},
@ -769,10 +770,7 @@ static CKeyInfo gs_aKeys[] =
{"Show others", "say /showothers", 0, 0}, {"Show others", "say /showothers", 0, 0},
{"Show all", "say /showall", 0, 0}, {"Show all", "say /showall", 0, 0},
{"Toggle dyncam", "toggle cl_dyncam 0 1", 0, 0}, {"Toggle dyncam", "toggle cl_dyncam 0 1", 0, 0},
{"Toggle dummy", "toggle cl_dummy 0 1", 0, 0},
{"Toggle ghost", "toggle cl_race_show_ghost 0 1", 0, 0}, {"Toggle ghost", "toggle cl_race_show_ghost 0 1", 0, 0},
{"Dummy copy", "toggle cl_dummy_copy_moves 0 1", 0, 0},
{"Hammerfly dummy", "toggle cl_dummy_hammer 0 1", 0, 0},
{"Hammer", "+weapon1", 0, 0}, {"Hammer", "+weapon1", 0, 0},
{"Pistol", "+weapon2", 0, 0}, {"Pistol", "+weapon2", 0, 0},
@ -788,8 +786,15 @@ static CKeyInfo gs_aKeys[] =
{"Chat", "+show_chat; chat all", 0, 0}, {"Chat", "+show_chat; chat all", 0, 0},
{"Team chat", "+show_chat; chat team", 0, 0}, {"Team chat", "+show_chat; chat team", 0, 0},
{"Converse", "+show_chat; chat all /c ", 0, 0}, {"Converse", "+show_chat; chat all /c ", 0, 0},
{"Chat command", "+show_chat; chat all /", 0, 0},
{"Show chat", "+show_chat", 0, 0}, {"Show chat", "+show_chat", 0, 0},
{"Toggle dummy", "toggle cl_dummy 0 1", 0, 0},
{"Dummy copy", "toggle cl_dummy_copy_moves 0 1", 0, 0},
{"Hammerfly dummy", "toggle cl_dummy_hammer 0 1", 0, 0},
{"Deepfly on", "bind mouse1 \"+fire; +toggle cl_dummy_hammer 1 0\"", 0, 0},
{"Deepfly off", "bind mouse1 \"+fire\"", 0, 0},
{"Emoticon", "+emote", 0, 0}, {"Emoticon", "+emote", 0, 0},
{"Spectator mode", "+spectate", 0, 0}, {"Spectator mode", "+spectate", 0, 0},
{"Spectate next", "spectate_next", 0, 0}, {"Spectate next", "spectate_next", 0, 0},
@ -814,7 +819,8 @@ static CKeyInfo gs_aKeys[] =
Localize("Chat");Localize("Team chat");Localize("Converse");Localize("Show chat");Localize("Emoticon"); Localize("Chat");Localize("Team chat");Localize("Converse");Localize("Show chat");Localize("Emoticon");
Localize("Spectator mode");Localize("Spectate next");Localize("Spectate previous");Localize("Console"); Localize("Spectator mode");Localize("Spectate next");Localize("Spectate previous");Localize("Console");
Localize("Remote console");Localize("Screenshot");Localize("Scoreboard");Localize("Statboard"); Localize("Remote console");Localize("Screenshot");Localize("Scoreboard");Localize("Statboard");
Localize("Lock team");Localize("Show entities");Localize("Show HUD"); Localize("Lock team");Localize("Show entities");Localize("Show HUD");Localize("45° aim");
Localize("Chat command";Localize("Deepfly on");Localize("Deepfly off");
*/ */
void CMenus::UiDoGetButtons(int Start, int Stop, CUIRect View, CUIRect ScopeView) void CMenus::UiDoGetButtons(int Start, int Stop, CUIRect View, CUIRect ScopeView)
@ -880,7 +886,7 @@ void CMenus::RenderSettingsControls(CUIRect MainView)
int OldSelected = s_SelectedControl; int OldSelected = s_SelectedControl;
UiDoListboxStart(&s_ControlsList, &MainView, 475.0f, Localize("Controls"), "", 1, 1, s_SelectedControl, s_ScrollValue); UiDoListboxStart(&s_ControlsList, &MainView, 475.0f, Localize("Controls"), "", 1, 1, s_SelectedControl, s_ScrollValue);
CUIRect MovementSettings, WeaponSettings, VotingSettings, ChatSettings, MiscSettings, ResetButton; CUIRect MovementSettings, WeaponSettings, VotingSettings, ChatSettings, DummySettings, MiscSettings, ResetButton;
CListboxItem Item = UiDoListboxNextItem(&OldSelected, false, false, true); CListboxItem Item = UiDoListboxNextItem(&OldSelected, false, false, true);
Item.m_Rect.HSplitTop(10.0f, 0, &Item.m_Rect); Item.m_Rect.HSplitTop(10.0f, 0, &Item.m_Rect);
Item.m_Rect.VSplitMid(&MovementSettings, &VotingSettings); Item.m_Rect.VSplitMid(&MovementSettings, &VotingSettings);
@ -888,7 +894,7 @@ void CMenus::RenderSettingsControls(CUIRect MainView)
// movement settings // movement settings
{ {
MovementSettings.VMargin(5.0f, &MovementSettings); MovementSettings.VMargin(5.0f, &MovementSettings);
MovementSettings.HSplitTop(515.0f, &MovementSettings, &WeaponSettings); MovementSettings.HSplitTop(510.0f, &MovementSettings, &WeaponSettings);
RenderTools()->DrawUIRect(&MovementSettings, ColorRGBA(1, 1, 1, 0.25f), CUI::CORNER_ALL, 10.0f); RenderTools()->DrawUIRect(&MovementSettings, ColorRGBA(1, 1, 1, 0.25f), CUI::CORNER_ALL, 10.0f);
MovementSettings.VMargin(10.0f, &MovementSettings); MovementSettings.VMargin(10.0f, &MovementSettings);
@ -928,14 +934,14 @@ void CMenus::RenderSettingsControls(CUIRect MainView)
// weapon settings // weapon settings
{ {
WeaponSettings.HSplitTop(10.0f, 0, &WeaponSettings); WeaponSettings.HSplitTop(10.0f, 0, &WeaponSettings);
WeaponSettings.HSplitTop(190.0f, &WeaponSettings, &ResetButton); WeaponSettings.HSplitTop(145.0f, &WeaponSettings, &ResetButton);
RenderTools()->DrawUIRect(&WeaponSettings, ColorRGBA(1, 1, 1, 0.25f), CUI::CORNER_ALL, 10.0f); RenderTools()->DrawUIRect(&WeaponSettings, ColorRGBA(1, 1, 1, 0.25f), CUI::CORNER_ALL, 10.0f);
WeaponSettings.VMargin(10.0f, &WeaponSettings); WeaponSettings.VMargin(10.0f, &WeaponSettings);
TextRender()->Text(0, WeaponSettings.x, WeaponSettings.y + (14.0f + 5.0f + 10.0f - 14.0f * UI()->Scale()) / 2.f, 14.0f * UI()->Scale(), Localize("Weapon"), -1.0f); TextRender()->Text(0, WeaponSettings.x, WeaponSettings.y + (14.0f + 5.0f + 10.0f - 14.0f * UI()->Scale()) / 2.f, 14.0f * UI()->Scale(), Localize("Weapon"), -1.0f);
WeaponSettings.HSplitTop(14.0f + 5.0f + 10.0f, 0, &WeaponSettings); WeaponSettings.HSplitTop(14.0f + 5.0f + 10.0f, 0, &WeaponSettings);
UiDoGetButtons(18, 25, WeaponSettings, MainView); UiDoGetButtons(18, 23, WeaponSettings, MainView);
} }
// defaults // defaults
@ -961,20 +967,33 @@ void CMenus::RenderSettingsControls(CUIRect MainView)
TextRender()->Text(0, VotingSettings.x, VotingSettings.y + (14.0f + 5.0f + 10.0f - 14.0f * UI()->Scale()) / 2.f, 14.0f * UI()->Scale(), Localize("Voting"), -1.0f); TextRender()->Text(0, VotingSettings.x, VotingSettings.y + (14.0f + 5.0f + 10.0f - 14.0f * UI()->Scale()) / 2.f, 14.0f * UI()->Scale(), Localize("Voting"), -1.0f);
VotingSettings.HSplitTop(14.0f + 5.0f + 10.0f, 0, &VotingSettings); VotingSettings.HSplitTop(14.0f + 5.0f + 10.0f, 0, &VotingSettings);
UiDoGetButtons(25, 27, VotingSettings, MainView); UiDoGetButtons(23, 25, VotingSettings, MainView);
} }
// chat settings // chat settings
{ {
ChatSettings.HSplitTop(10.0f, 0, &ChatSettings); ChatSettings.HSplitTop(10.0f, 0, &ChatSettings);
ChatSettings.HSplitTop(125.0f, &ChatSettings, &MiscSettings); ChatSettings.HSplitTop(145.0f, &ChatSettings, &DummySettings);
RenderTools()->DrawUIRect(&ChatSettings, ColorRGBA(1, 1, 1, 0.25f), CUI::CORNER_ALL, 10.0f); RenderTools()->DrawUIRect(&ChatSettings, ColorRGBA(1, 1, 1, 0.25f), CUI::CORNER_ALL, 10.0f);
ChatSettings.VMargin(10.0f, &ChatSettings); ChatSettings.VMargin(10.0f, &ChatSettings);
TextRender()->Text(0, ChatSettings.x, ChatSettings.y + (14.0f + 5.0f + 10.0f - 14.0f * UI()->Scale()) / 2.f, 14.0f * UI()->Scale(), Localize("Chat"), -1.0f); TextRender()->Text(0, ChatSettings.x, ChatSettings.y + (14.0f + 5.0f + 10.0f - 14.0f * UI()->Scale()) / 2.f, 14.0f * UI()->Scale(), Localize("Chat"), -1.0f);
ChatSettings.HSplitTop(14.0f + 5.0f + 10.0f, 0, &ChatSettings); ChatSettings.HSplitTop(14.0f + 5.0f + 10.0f, 0, &ChatSettings);
UiDoGetButtons(27, 31, ChatSettings, MainView); UiDoGetButtons(25, 30, ChatSettings, MainView);
}
// dummy settings
{
DummySettings.HSplitTop(10.0f, 0, &DummySettings);
DummySettings.HSplitTop(145.0f, &DummySettings, &MiscSettings);
RenderTools()->DrawUIRect(&DummySettings, ColorRGBA(1, 1, 1, 0.25f), CUI::CORNER_ALL, 10.0f);
DummySettings.VMargin(10.0f, &DummySettings);
TextRender()->Text(0, DummySettings.x, DummySettings.y + (14.0f + 5.0f + 10.0f - 14.0f * UI()->Scale()) / 2.f, 14.0f * UI()->Scale(), Localize("Dummy"), -1.0f);
DummySettings.HSplitTop(14.0f + 5.0f + 10.0f, 0, &DummySettings);
UiDoGetButtons(30, 35, DummySettings, MainView);
} }
// misc settings // misc settings
@ -987,7 +1006,7 @@ void CMenus::RenderSettingsControls(CUIRect MainView)
TextRender()->Text(0, MiscSettings.x, MiscSettings.y + (14.0f + 5.0f + 10.0f - 14.0f * UI()->Scale()) / 2.f, 14.0f * UI()->Scale(), Localize("Miscellaneous"), -1.0f); TextRender()->Text(0, MiscSettings.x, MiscSettings.y + (14.0f + 5.0f + 10.0f - 14.0f * UI()->Scale()) / 2.f, 14.0f * UI()->Scale(), Localize("Miscellaneous"), -1.0f);
MiscSettings.HSplitTop(14.0f + 5.0f + 10.0f, 0, &MiscSettings); MiscSettings.HSplitTop(14.0f + 5.0f + 10.0f, 0, &MiscSettings);
UiDoGetButtons(31, 43, MiscSettings, MainView); UiDoGetButtons(35, 47, MiscSettings, MainView);
} }
UiDoListboxEnd(&s_ScrollValue, 0); UiDoListboxEnd(&s_ScrollValue, 0);