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ConVoteUnMute -> ConVoteUnmute
This commit is contained in:
parent
d469654629
commit
43a1990e5d
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@ -42,7 +42,7 @@ CONSOLE_COMMAND("set_team_ddr", "v[id] ?i[team]", CFGFLAG_SERVER, ConSetDDRTeam,
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CONSOLE_COMMAND("uninvite", "v[id] ?i[team]", CFGFLAG_SERVER, ConUninvite, this, "Uninvite player from team")
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CONSOLE_COMMAND("uninvite", "v[id] ?i[team]", CFGFLAG_SERVER, ConUninvite, this, "Uninvite player from team")
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CONSOLE_COMMAND("vote_mute", "v[id] i[seconds]", CFGFLAG_SERVER, ConVoteMute, this, "Remove v's right to vote for i seconds")
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CONSOLE_COMMAND("vote_mute", "v[id] i[seconds]", CFGFLAG_SERVER, ConVoteMute, this, "Remove v's right to vote for i seconds")
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CONSOLE_COMMAND("vote_unmute", "v[id]", CFGFLAG_SERVER, ConVoteUnMute, this, "Give back v's right to vote.")
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CONSOLE_COMMAND("vote_unmute", "v[id]", CFGFLAG_SERVER, ConVoteUnmute, this, "Give back v's right to vote.")
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CONSOLE_COMMAND("mute", "", CFGFLAG_SERVER, ConMute, this, "")
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CONSOLE_COMMAND("mute", "", CFGFLAG_SERVER, ConMute, this, "")
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CONSOLE_COMMAND("muteid", "v[id] i[seconds]", CFGFLAG_SERVER, ConMuteID, this, "")
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CONSOLE_COMMAND("muteid", "v[id] i[seconds]", CFGFLAG_SERVER, ConMuteID, this, "")
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CONSOLE_COMMAND("muteip", "s[ip] i[seconds]", CFGFLAG_SERVER, ConMuteIP, this, "")
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CONSOLE_COMMAND("muteip", "s[ip] i[seconds]", CFGFLAG_SERVER, ConMuteIP, this, "")
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@ -385,7 +385,7 @@ bool CGameContext::VoteMute(const NETADDR *pAddr, int Secs, const char *pDisplay
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return Found;
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return Found;
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}
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}
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bool CGameContext::VoteUnMute(const NETADDR *pAddr, const char *pDisplayName, int AuthedID)
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bool CGameContext::VoteUnmute(const NETADDR *pAddr, const char *pDisplayName, int AuthedID)
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{
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{
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for(int i = 0; i < m_NumVoteMutes; i++)
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for(int i = 0; i < m_NumVoteMutes; i++)
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{
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{
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@ -472,7 +472,7 @@ void CGameContext::ConVoteMute(IConsole::IResult *pResult, void *pUserData)
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}
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}
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}
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}
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void CGameContext::ConVoteUnMute(IConsole::IResult *pResult, void *pUserData)
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void CGameContext::ConVoteUnmute(IConsole::IResult *pResult, void *pUserData)
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{
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{
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CGameContext *pSelf = (CGameContext *)pUserData;
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CGameContext *pSelf = (CGameContext *)pUserData;
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int Victim = pResult->GetVictim();
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int Victim = pResult->GetVictim();
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@ -486,7 +486,7 @@ void CGameContext::ConVoteUnMute(IConsole::IResult *pResult, void *pUserData)
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NETADDR Addr;
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NETADDR Addr;
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pSelf->Server()->GetClientAddr(Victim, &Addr);
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pSelf->Server()->GetClientAddr(Victim, &Addr);
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bool Found = pSelf->VoteUnMute(&Addr, pSelf->Server()->ClientName(Victim), pResult->m_ClientID);
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bool Found = pSelf->VoteUnmute(&Addr, pSelf->Server()->ClientName(Victim), pResult->m_ClientID);
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if(Found)
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if(Found)
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{
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{
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char aBuf[128];
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char aBuf[128];
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@ -353,7 +353,7 @@ private:
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static void ConProtectedKill(IConsole::IResult *pResult, void *pUserData);
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static void ConProtectedKill(IConsole::IResult *pResult, void *pUserData);
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static void ConVoteMute(IConsole::IResult *pResult, void *pUserData);
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static void ConVoteMute(IConsole::IResult *pResult, void *pUserData);
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static void ConVoteUnMute(IConsole::IResult *pResult, void *pUserData);
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static void ConVoteUnmute(IConsole::IResult *pResult, void *pUserData);
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static void ConMute(IConsole::IResult *pResult, void *pUserData);
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static void ConMute(IConsole::IResult *pResult, void *pUserData);
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static void ConMuteID(IConsole::IResult *pResult, void *pUserData);
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static void ConMuteID(IConsole::IResult *pResult, void *pUserData);
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static void ConMuteIP(IConsole::IResult *pResult, void *pUserData);
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static void ConMuteIP(IConsole::IResult *pResult, void *pUserData);
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@ -389,7 +389,7 @@ private:
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int m_NumVoteMutes;
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int m_NumVoteMutes;
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void Mute(const NETADDR *pAddr, int Secs, const char *pDisplayName);
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void Mute(const NETADDR *pAddr, int Secs, const char *pDisplayName);
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bool VoteMute(const NETADDR *pAddr, int Secs, const char *pDisplayName, int AuthedID);
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bool VoteMute(const NETADDR *pAddr, int Secs, const char *pDisplayName, int AuthedID);
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bool VoteUnMute(const NETADDR *pAddr, const char *pDisplayName, int AuthedID);
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bool VoteUnmute(const NETADDR *pAddr, const char *pDisplayName, int AuthedID);
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void Whisper(int ClientID, char *pStr);
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void Whisper(int ClientID, char *pStr);
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void WhisperID(int ClientID, int VictimID, char *pMessage);
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void WhisperID(int ClientID, int VictimID, char *pMessage);
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void Converse(int ClientID, char *pStr);
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void Converse(int ClientID, char *pStr);
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