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always check for last time kill
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@ -312,8 +312,7 @@ void mods_message(int msgtype, int client_id)
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}
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}
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else if (msgtype == NETMSGTYPE_CL_KILL)
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else if (msgtype == NETMSGTYPE_CL_KILL)
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{
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{
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//PLAYER *pplayer = get_player(client_id);
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if(p->last_kill+time_freq()*3 > time_get())
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if(config.sv_spamprotection && p->last_kill+time_freq()*3 > time_get())
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return;
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return;
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p->last_kill = time_get();
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p->last_kill = time_get();
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