Small cleanup

This commit is contained in:
def 2014-06-26 17:37:06 +02:00
parent f3257e3949
commit 4245fae16f

View file

@ -516,23 +516,23 @@ void CGameContext::SendTuningParams(int ClientID, int Zone)
&& (m_apPlayers[ClientID]->GetCharacter()->NeededFaketuning() & FAKETUNE_SOLO
|| m_apPlayers[ClientID]->GetCharacter()->NeededFaketuning() & FAKETUNE_NOCOLL))
{
Msg.AddInt(0); // send fake tunings selected above to the clients that they think they cant move
Msg.AddInt(0);
}
else if((i==32) // hooking
&& (m_apPlayers[ClientID]->GetCharacter()->NeededFaketuning() & FAKETUNE_SOLO
|| m_apPlayers[ClientID]->GetCharacter()->NeededFaketuning() & FAKETUNE_NOHOOK))
{
Msg.AddInt(0); // send fake tunings selected above to the clients that they think they cant move
Msg.AddInt(0);
}
else if((i==3) // ground jump impulse
&& m_apPlayers[ClientID]->GetCharacter()->NeededFaketuning() & FAKETUNE_NOJUMP)
{
Msg.AddInt(0); // send fake tunings selected above to the clients that they think they cant move
Msg.AddInt(0);
}
else if((i==33) // jetpack
&& !(m_apPlayers[ClientID]->GetCharacter()->NeededFaketuning() & FAKETUNE_JETPACK))
{
Msg.AddInt(0); // send fake tunings selected above to the clients that they think they cant move
Msg.AddInt(0);
}
else
{