diff --git a/src/engine/client/text.cpp b/src/engine/client/text.cpp index 10902ac1d..39ffb97f0 100644 --- a/src/engine/client/text.cpp +++ b/src/engine/client/text.cpp @@ -1786,11 +1786,11 @@ public: } } - virtual int AdjustFontSize(const char *pText, int TextLength, int MaxSize = -1) + virtual int AdjustFontSize(const char *pText, int TextLength, int MaxSize, int MaxWidth) { int WidthOfText = CalculateTextWidth(pText, TextLength, 0, 100); - int FontSize = 100.f / ((float)WidthOfText / (float)MaxSize); + int FontSize = 100.f / ((float)WidthOfText / (float)MaxWidth); if (MaxSize > 0 && FontSize > MaxSize) FontSize = MaxSize; diff --git a/src/engine/textrender.h b/src/engine/textrender.h index 1be56f726..ec25ebd70 100644 --- a/src/engine/textrender.h +++ b/src/engine/textrender.h @@ -101,7 +101,7 @@ public: virtual void RenderTextContainer(int TextContainerIndex, STextRenderColor *pTextColor, STextRenderColor *pTextOutlineColor, float X, float Y) = 0; virtual void UploadEntityLayerText(void* pTexBuff, int ImageColorChannelCount, int TexWidth, int TexHeight, const char *pText, int Length, float x, float y, int FontHeight) = 0; - virtual int AdjustFontSize(const char *pText, int TextLength, int MaxSize = -1) = 0; + virtual int AdjustFontSize(const char *pText, int TextLength, int MaxSize, int MaxWidth) = 0; virtual int CalculateTextWidth(const char *pText, int TextLength, int FontWidth, int FontHeight) = 0; // old foolish interface diff --git a/src/game/client/components/mapimages.cpp b/src/game/client/components/mapimages.cpp index f44dcf0bb..7c87fb099 100644 --- a/src/game/client/components/mapimages.cpp +++ b/src/game/client/components/mapimages.cpp @@ -191,13 +191,13 @@ int CMapImages::GetTextureScale() return m_TextureScale; } -IGraphics::CTextureHandle CMapImages::UploadEntityLayerText(int TextureSize, int YOffset) +IGraphics::CTextureHandle CMapImages::UploadEntityLayerText(int TextureSize, int MaxWidth, int YOffset) { void *pMem = calloc(1024 * 1024 * 4, 1); - UpdateEntityLayerText(pMem, 4, 1024, 1024, TextureSize, YOffset, 0); - UpdateEntityLayerText(pMem, 4, 1024, 1024, TextureSize, YOffset, 1); - UpdateEntityLayerText(pMem, 4, 1024, 1024, TextureSize, YOffset, 2, 255); + UpdateEntityLayerText(pMem, 4, 1024, 1024, TextureSize, MaxWidth, YOffset, 0); + UpdateEntityLayerText(pMem, 4, 1024, 1024, TextureSize, MaxWidth, YOffset, 1); + UpdateEntityLayerText(pMem, 4, 1024, 1024, TextureSize, MaxWidth, YOffset, 2, 255); int TextureLoadFlag = (Graphics()->HasTextureArrays() ? IGraphics::TEXLOAD_TO_2D_ARRAY_TEXTURE : IGraphics::TEXLOAD_TO_3D_TEXTURE) | IGraphics::TEXLOAD_NO_2D_TEXTURE; IGraphics::CTextureHandle Texture = Graphics()->LoadTextureRaw(1024, 1024, CImageInfo::FORMAT_RGBA, pMem, CImageInfo::FORMAT_RGBA, TextureLoadFlag); @@ -206,7 +206,7 @@ IGraphics::CTextureHandle CMapImages::UploadEntityLayerText(int TextureSize, int return Texture; } -void CMapImages::UpdateEntityLayerText(void* pTexBuffer, int ImageColorChannelCount, int TexWidth, int TexHeight, int TextureSize, int YOffset, int NumbersPower, int MaxNumber) +void CMapImages::UpdateEntityLayerText(void* pTexBuffer, int ImageColorChannelCount, int TexWidth, int TexHeight, int TextureSize, int MaxWidth, int YOffset, int NumbersPower, int MaxNumber) { char aBuf[4]; int DigitsCount = NumbersPower+1; @@ -218,8 +218,8 @@ void CMapImages::UpdateEntityLayerText(void* pTexBuffer, int ImageColorChannelCo str_format(aBuf, 4, "%d", CurrentNumber); - int CurrentNumberSuitableFontSize = TextRender()->AdjustFontSize(aBuf, DigitsCount, TextureSize); - int UniversalSuitableFontSize = CurrentNumberSuitableFontSize*0.9; // should be smoothed enough to fit any digits combination + int CurrentNumberSuitableFontSize = TextRender()->AdjustFontSize(aBuf, DigitsCount, TextureSize, MaxWidth); + int UniversalSuitableFontSize = CurrentNumberSuitableFontSize*0.95f; // should be smoothed enough to fit any digits combination int ApproximateTextWidth = TextRender()->CalculateTextWidth(aBuf, DigitsCount, 0, UniversalSuitableFontSize); int XOffSet = (64-ApproximateTextWidth)/2; @@ -243,16 +243,16 @@ void CMapImages::InitOverlayTextures() if(m_OverlayBottomTexture == -1) { - m_OverlayBottomTexture = UploadEntityLayerText(TextureSize/2, 32+TextureToVerticalCenterOffset/2); + m_OverlayBottomTexture = UploadEntityLayerText(TextureSize/2, 64, 32+TextureToVerticalCenterOffset/2); } if(m_OverlayTopTexture == -1) { - m_OverlayTopTexture = UploadEntityLayerText(TextureSize/2, TextureToVerticalCenterOffset/2); + m_OverlayTopTexture = UploadEntityLayerText(TextureSize/2, 64, TextureToVerticalCenterOffset/2); } if(m_OverlayCenterTexture == -1) { - m_OverlayCenterTexture = UploadEntityLayerText(TextureSize, TextureToVerticalCenterOffset); + m_OverlayCenterTexture = UploadEntityLayerText(TextureSize, 64, TextureToVerticalCenterOffset); } } diff --git a/src/game/client/components/mapimages.h b/src/game/client/components/mapimages.h index 107cd7488..028473e92 100644 --- a/src/game/client/components/mapimages.h +++ b/src/game/client/components/mapimages.h @@ -47,8 +47,8 @@ private: int m_TextureScale; void InitOverlayTextures(); - IGraphics::CTextureHandle UploadEntityLayerText(int TextureSize, int YOffset); - void UpdateEntityLayerText(void* pTexBuffer, int ImageColorChannelCount, int TexWidth, int TexHeight, int TextureSize, int YOffset, int NumbersPower, int MaxNumber = -1); + IGraphics::CTextureHandle UploadEntityLayerText(int TextureSize, int MaxWidth, int YOffset); + void UpdateEntityLayerText(void* pTexBuffer, int ImageColorChannelCount, int TexWidth, int TexHeight, int TextureSize, int MaxWidth, int YOffset, int NumbersPower, int MaxNumber = -1); }; #endif