diff --git a/src/game/variables.h b/src/game/variables.h index 68a2f6bec..d1dcf7189 100644 --- a/src/game/variables.h +++ b/src/game/variables.h @@ -21,7 +21,7 @@ MACRO_CONFIG_INT(ClAntiPingGrenade, cl_antiping_grenade, 1, 0, 1, CFGFLAG_CLIENT MACRO_CONFIG_INT(ClAntiPingWeapons, cl_antiping_weapons, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Predict weapon projectiles (only enabled if cl_antiping is set to 1)") MACRO_CONFIG_INT(ClAntiPingSmooth, cl_antiping_smooth, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Make the prediction of other player's movement smoother") MACRO_CONFIG_INT(ClAntiPingGunfire, cl_antiping_gunfire, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Predict gunfire and show predicted weapon physics (with cl_antiping_grenade 1 and cl_antiping_weapons 1)") -MACRO_CONFIG_INT(ClPredictionMargin, cl_prediction_margin, 10, 1, 2000, CFGFLAG_CLIENT, "Prediction margin in ms (adds latency, can reduce lag from ping jumps)") +MACRO_CONFIG_INT(ClPredictionMargin, cl_prediction_margin, 10, 1, 2000, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Prediction margin in ms (adds latency, can reduce lag from ping jumps)") MACRO_CONFIG_INT(ClNameplates, cl_nameplates, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show name plates") MACRO_CONFIG_INT(ClAfkEmote, cl_afk_emote, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show zzz emote next to afk players")