diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp index 1594cf173..ab30766bc 100644 --- a/src/game/server/entities/character.cpp +++ b/src/game/server/entities/character.cpp @@ -120,7 +120,7 @@ bool CCharacter::Spawn(CPlayer *pPlayer, vec2 Pos) if(GameServer()->m_apSavedTees[m_pPlayer->GetCid()]) { GameServer()->m_apSavedTees[m_pPlayer->GetCid()]->Load(m_pPlayer->GetCharacter(), Team); - delete GameServer()->m_apSavedTees[Team]; + delete GameServer()->m_apSavedTees[m_pPlayer->GetCid()]; GameServer()->m_apSavedTees[m_pPlayer->GetCid()] = nullptr; } }