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Merge #6735
6735: Minor refactoring of `CUI` r=def- a=Robyt3 ## Checklist - [X] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test (especially base/) or added coverage to integration test - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: Robert Müller <robytemueller@gmail.com>
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commit
3cb0160399
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@ -112,11 +112,10 @@ CUI::CUI()
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{
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m_Enabled = true;
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m_pHotItem = 0;
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m_pActiveItem = 0;
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m_pLastActiveItem = 0;
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m_pBecomingHotItem = 0;
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m_pActiveTooltipItem = 0;
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m_pHotItem = nullptr;
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m_pActiveItem = nullptr;
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m_pLastActiveItem = nullptr;
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m_pBecomingHotItem = nullptr;
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m_MouseX = 0;
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m_MouseY = 0;
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@ -125,10 +124,8 @@ CUI::CUI()
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m_MouseButtons = 0;
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m_LastMouseButtons = 0;
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m_Screen.x = 0;
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m_Screen.y = 0;
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m_Screen.w = 848.0f;
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m_Screen.h = 480.0f;
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m_Screen.x = 0.0f;
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m_Screen.y = 0.0f;
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}
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CUI::~CUI()
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@ -226,7 +223,7 @@ void CUI::Update(float MouseX, float MouseY, float MouseDeltaX, float MouseDelta
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m_pHotItem = m_pBecomingHotItem;
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if(m_pActiveItem)
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m_pHotItem = m_pActiveItem;
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m_pBecomingHotItem = 0;
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m_pBecomingHotItem = nullptr;
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if(Enabled())
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{
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@ -246,8 +243,8 @@ void CUI::DebugRender()
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MapScreen();
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char aBuf[128];
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str_format(aBuf, sizeof(aBuf), "%p %p %p", HotItem(), ActiveItem(), LastActiveItem());
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TextRender()->Text(10.0f, 10.0f, 10.0f, aBuf);
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str_format(aBuf, sizeof(aBuf), "hot=%p nexthot=%p active=%p lastactive=%p", HotItem(), NextHotItem(), ActiveItem(), LastActiveItem());
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TextRender()->Text(2.0f, Screen()->h - 12.0f, 10.0f, aBuf);
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}
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bool CUI::MouseInside(const CUIRect *pRect) const
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@ -338,15 +335,8 @@ float CUI::ButtonColorMul(const void *pID)
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const CUIRect *CUI::Screen()
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{
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float Aspect = Graphics()->ScreenAspect();
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float w, h;
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h = 600;
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w = Aspect * h;
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m_Screen.w = w;
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m_Screen.h = h;
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m_Screen.h = 600.0f;
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m_Screen.w = Graphics()->ScreenAspect() * m_Screen.h;
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return &m_Screen;
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}
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@ -763,7 +753,7 @@ bool CUI::DoEditBox(CLineInput *pLineInput, const CUIRect *pRect, float FontSize
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}
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else
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{
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SetActiveItem(0);
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SetActiveItem(nullptr);
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}
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}
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else if(HotItem() == pLineInput)
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@ -299,7 +299,6 @@ private:
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const void *m_pActiveItem;
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const void *m_pLastActiveItem;
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const void *m_pBecomingHotItem;
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const void *m_pActiveTooltipItem;
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bool m_ActiveItemValid = false;
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vec2 m_UpdatedMousePos = vec2(0.0f, 0.0f);
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@ -439,12 +438,10 @@ public:
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}
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return false;
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}
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void SetActiveTooltipItem(const void *pID) { m_pActiveTooltipItem = pID; }
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void ClearLastActiveItem() { m_pLastActiveItem = nullptr; }
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const void *HotItem() const { return m_pHotItem; }
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const void *NextHotItem() const { return m_pBecomingHotItem; }
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const void *ActiveItem() const { return m_pActiveItem; }
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const void *ActiveTooltipItem() const { return m_pActiveTooltipItem; }
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const void *LastActiveItem() const { return m_pLastActiveItem; }
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void StartCheck() { m_ActiveItemValid = false; }
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