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Don't draw invalid tiles
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parent
442a1767d4
commit
3c8f937b79
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@ -580,7 +580,7 @@ void CMapLayers::OnMapLoad()
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Flags = 0;
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Index = ((CSwitchTile*)pTiles)[y*pTMap->m_Width+x].m_Type;
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if(!IsValidSwitchTile(Index)) Index = 0;
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if(CurOverlay == 0)
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else if(CurOverlay == 0)
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{
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Flags = ((CSwitchTile*)pTiles)[y*pTMap->m_Width+x].m_Flags;
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if(Index == TILE_SWITCHTIMEDOPEN) Index = 8;
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@ -591,9 +591,9 @@ void CMapLayers::OnMapLoad()
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if(IsTeleLayer)
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{
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Index = ((CTeleTile*)pTiles)[y*pTMap->m_Width+x].m_Type;
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if(!IsValidTeleTile(Index)) Index = 0;
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Flags = 0;
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if(CurOverlay == 1)
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if(!IsValidTeleTile(Index)) Index = 0;
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else if(CurOverlay == 1)
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{
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if(Index != TILE_TELECHECKIN && Index != TILE_TELECHECKINEVIL)
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Index = ((CTeleTile*)pTiles)[y*pTMap->m_Width+x].m_Number;
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@ -603,10 +603,10 @@ void CMapLayers::OnMapLoad()
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if(IsSpeedupLayer)
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{
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Index = ((CSpeedupTile*)pTiles)[y*pTMap->m_Width+x].m_Type;
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if(!IsValidSpeedupTile(Index) || ((CSpeedupTile*)pTiles)[y*pTMap->m_Width+x].m_Force == 0) Index = 0;
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Flags = 0;
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AngleRotate = ((CSpeedupTile*)pTiles)[y*pTMap->m_Width+x].m_Angle;
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if(CurOverlay == 1) Index = ((CSpeedupTile*)pTiles)[y*pTMap->m_Width+x].m_Force;
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AngleRotate = ((CSpeedupTile*)pTiles)[y*pTMap->m_Width + x].m_Angle;
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if(!IsValidSpeedupTile(Index) || ((CSpeedupTile*)pTiles)[y*pTMap->m_Width+x].m_Force == 0) Index = 0;
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else if(CurOverlay == 1) Index = ((CSpeedupTile*)pTiles)[y*pTMap->m_Width+x].m_Force;
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else if(CurOverlay == 2) Index = ((CSpeedupTile*)pTiles)[y*pTMap->m_Width+x].m_MaxSpeed;
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}
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if(IsTuneLayer)
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