5058: Fix undefined behavior in default eyes string formating r=heinrich5991 a=sjrc6

https://github.com/ddnet/ddnet/issues/5056
stop using the same buffer as dest and source.

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [x] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Tater <Mr.Potatooh@gmail.com>
This commit is contained in:
bors[bot] 2022-05-01 08:09:34 +00:00 committed by GitHub
commit 3bed3be39c
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23

View file

@ -2104,15 +2104,17 @@ void CClient::ProcessServerPacket(CNetChunk *pPacket, int Conn, bool Dummy)
{
CNetMsg_Cl_Say MsgP;
MsgP.m_Team = 0;
char aBuf[256];
char aBuf[128];
char aBufMsg[256];
if(!g_Config.m_ClRunOnJoin[0] && !g_Config.m_ClDummyDefaultEyes && !g_Config.m_ClPlayerDefaultEyes)
str_format(aBuf, sizeof(aBuf), "/timeout %s", m_aTimeoutCodes[Conn]);
str_format(aBufMsg, sizeof(aBufMsg), "/timeout %s", m_aTimeoutCodes[Conn]);
else
str_format(aBuf, sizeof(aBuf), "/mc;timeout %s", m_aTimeoutCodes[Conn]);
str_format(aBufMsg, sizeof(aBufMsg), "/mc;timeout %s", m_aTimeoutCodes[Conn]);
if(g_Config.m_ClRunOnJoin[0])
{
str_format(aBuf, sizeof(aBuf), "%s;%s", aBuf, g_Config.m_ClRunOnJoin);
str_format(aBuf, sizeof(aBuf), ";%s", g_Config.m_ClRunOnJoin);
str_append(aBufMsg, aBuf, sizeof(aBufMsg));
}
if(g_Config.m_ClDummyDefaultEyes || g_Config.m_ClPlayerDefaultEyes)
{
@ -2140,9 +2142,12 @@ void CClient::ProcessServerPacket(CNetChunk *pPacket, int Conn, bool Dummy)
break;
}
if(aBufEmote[0])
str_format(aBuf, sizeof(aBuf), "%s;%s", aBuf, aBufEmote);
{
str_format(aBuf, sizeof(aBuf), ";%s", aBufEmote);
str_append(aBufMsg, aBuf, sizeof(aBufMsg));
}
MsgP.m_pMessage = aBuf;
}
MsgP.m_pMessage = aBufMsg;
CMsgPacker PackerTimeout(MsgP.MsgID(), false);
MsgP.Pack(&PackerTimeout);
SendMsg(Conn, &PackerTimeout, MSGFLAG_VITAL);