Rename clan related variables, removing Name from name

This commit is contained in:
Robert Müller 2024-06-26 20:05:20 +02:00
parent 0222e4ae96
commit 3afdc20df2
2 changed files with 13 additions and 13 deletions

View file

@ -107,10 +107,10 @@ void CNamePlates::RenderNameplate(vec2 Position, const CNetObj_PlayerInfo *pPlay
if(g_Config.m_ClNameplatesClan)
{
if(str_comp(ClientData.m_aClan, NamePlate.m_aClanName) != 0 || FontSizeClan != NamePlate.m_ClanNameTextFontSize)
if(str_comp(ClientData.m_aClan, NamePlate.m_aClan) != 0 || FontSizeClan != NamePlate.m_ClanTextFontSize)
{
str_copy(NamePlate.m_aClanName, ClientData.m_aClan);
NamePlate.m_ClanNameTextFontSize = FontSizeClan;
str_copy(NamePlate.m_aClan, ClientData.m_aClan);
NamePlate.m_ClanTextFontSize = FontSizeClan;
CTextCursor Cursor;
TextRender()->SetCursor(&Cursor, 0, 0, FontSizeClan, TEXTFLAG_RENDER);
@ -119,7 +119,7 @@ void CNamePlates::RenderNameplate(vec2 Position, const CNetObj_PlayerInfo *pPlay
float ScreenX0, ScreenY0, ScreenX1, ScreenY1;
Graphics()->GetScreen(&ScreenX0, &ScreenY0, &ScreenX1, &ScreenY1);
RenderTools()->MapScreenToInterface(m_pClient->m_Camera.m_Center.x, m_pClient->m_Camera.m_Center.y);
TextRender()->RecreateTextContainer(NamePlate.m_ClanNameTextContainerIndex, &Cursor, ClientData.m_aClan);
TextRender()->RecreateTextContainer(NamePlate.m_ClanTextContainerIndex, &Cursor, ClientData.m_aClan);
Graphics()->MapScreen(ScreenX0, ScreenY0, ScreenX1, ScreenY1);
}
}
@ -166,8 +166,8 @@ void CNamePlates::RenderNameplate(vec2 Position, const CNetObj_PlayerInfo *pPlay
if(g_Config.m_ClNameplatesClan)
{
YOffset -= FontSizeClan;
if(NamePlate.m_ClanNameTextContainerIndex.Valid())
TextRender()->RenderTextContainer(NamePlate.m_ClanNameTextContainerIndex, TColor, TOutlineColor, Position.x - TextRender()->GetBoundingBoxTextContainer(NamePlate.m_ClanNameTextContainerIndex).m_W / 2.0f, YOffset);
if(NamePlate.m_ClanTextContainerIndex.Valid())
TextRender()->RenderTextContainer(NamePlate.m_ClanTextContainerIndex, TColor, TOutlineColor, Position.x - TextRender()->GetBoundingBoxTextContainer(NamePlate.m_ClanTextContainerIndex).m_W / 2.0f, YOffset);
}
if(g_Config.m_ClNameplatesFriendMark && ClientData.m_Friend)
@ -330,7 +330,7 @@ void CNamePlates::ResetNamePlates()
for(auto &NamePlate : m_aNamePlates)
{
TextRender()->DeleteTextContainer(NamePlate.m_NameTextContainerIndex);
TextRender()->DeleteTextContainer(NamePlate.m_ClanNameTextContainerIndex);
TextRender()->DeleteTextContainer(NamePlate.m_ClanTextContainerIndex);
NamePlate.Reset();
}

View file

@ -22,19 +22,19 @@ struct SPlayerNamePlate
void Reset()
{
m_NameTextContainerIndex.Reset();
m_ClanNameTextContainerIndex.Reset();
m_ClanTextContainerIndex.Reset();
m_aName[0] = '\0';
m_aClanName[0] = '\0';
m_NameTextFontSize = m_ClanNameTextFontSize = 0;
m_aClan[0] = '\0';
m_NameTextFontSize = m_ClanTextFontSize = 0.0f;
}
char m_aName[MAX_NAME_LENGTH];
STextContainerIndex m_NameTextContainerIndex;
float m_NameTextFontSize;
char m_aClanName[MAX_CLAN_LENGTH];
STextContainerIndex m_ClanNameTextContainerIndex;
float m_ClanNameTextFontSize;
char m_aClan[MAX_CLAN_LENGTH];
STextContainerIndex m_ClanTextContainerIndex;
float m_ClanTextFontSize;
};
class CNamePlates : public CComponent