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Less restrictive spam protection
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@ -841,8 +841,8 @@ void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID)
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if(pEnd != 0)
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if(pEnd != 0)
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*(const_cast<char *>(pEnd)) = 0;
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*(const_cast<char *>(pEnd)) = 0;
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// drop empty and autocreated spam messages (more than 16 characters per second)
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// drop empty and autocreated spam messages (more than 32 characters per second)
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if(Length == 0 || (g_Config.m_SvSpamprotection && pPlayer->m_LastChat && pPlayer->m_LastChat+Server()->TickSpeed()*((15+Length)/16) > Server()->Tick()))
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if(Length == 0 || (g_Config.m_SvSpamprotection && pPlayer->m_LastChat && pPlayer->m_LastChat+Server()->TickSpeed()*((31+Length)/32) > Server()->Tick()))
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return;
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return;
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//pPlayer->m_LastChat = Server()->Tick();
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//pPlayer->m_LastChat = Server()->Tick();
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