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Enable gun sound by default
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parent
4f168ba936
commit
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@ -82,7 +82,7 @@ MACRO_CONFIG_INT(SndMapSoundVolume, snd_ambient_volume, 70, 0, 100, CFGFLAG_SAVE
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MACRO_CONFIG_INT(SndNonactiveMute, snd_nonactive_mute, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "")
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MACRO_CONFIG_INT(SndNonactiveMute, snd_nonactive_mute, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "")
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MACRO_CONFIG_INT(SndGame, snd_game, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Enable game sounds")
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MACRO_CONFIG_INT(SndGame, snd_game, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Enable game sounds")
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MACRO_CONFIG_INT(SndGun, snd_gun, 0, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Enable gun sound")
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MACRO_CONFIG_INT(SndGun, snd_gun, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Enable gun sound")
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MACRO_CONFIG_INT(SndLongPain, snd_long_pain, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Enable long pain sound (used when shooting in freeze)")
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MACRO_CONFIG_INT(SndLongPain, snd_long_pain, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Enable long pain sound (used when shooting in freeze)")
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MACRO_CONFIG_INT(SndChat, snd_chat, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Enable regular chat sound")
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MACRO_CONFIG_INT(SndChat, snd_chat, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Enable regular chat sound")
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MACRO_CONFIG_INT(SndTeamChat, snd_team_chat, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Enable team chat sound")
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MACRO_CONFIG_INT(SndTeamChat, snd_team_chat, 1, 0, 1, CFGFLAG_SAVE|CFGFLAG_CLIENT, "Enable team chat sound")
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