From 373275dc6cf0b84d4ab4cddc32e107a3c1a1d348 Mon Sep 17 00:00:00 2001 From: def Date: Sat, 7 Nov 2020 00:00:21 +0100 Subject: [PATCH] Connect to menu: Don't disconnect on enter (fixes #3259) --- src/game/client/components/menus.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/client/components/menus.cpp b/src/game/client/components/menus.cpp index adedc49a7..b7383f829 100644 --- a/src/game/client/components/menus.cpp +++ b/src/game/client/components/menus.cpp @@ -1605,7 +1605,7 @@ int CMenus::Render() Part.VMargin(120.0f, &Part); static int s_Button = 0; - if(DoButton_Menu(&s_Button, pButtonText, 0, &Part) || m_EscapePressed || m_EnterPressed) + if(DoButton_Menu(&s_Button, pButtonText, 0, &Part) || m_EscapePressed || (m_EnterPressed && m_Popup != POPUP_CONNECTING)) { Client()->Disconnect(); m_Popup = POPUP_NONE;