improve /timecp chat command

This commit is contained in:
dobrykafe 2024-03-11 00:36:07 +01:00
parent 819270c453
commit 35c45cf869
7 changed files with 83 additions and 2 deletions

View file

@ -1936,5 +1936,5 @@ void CGameContext::ConTimeCP(IConsole::IResult *pResult, void *pUserData)
return; return;
const char *pName = pResult->GetString(0); const char *pName = pResult->GetString(0);
pSelf->Score()->LoadPlayerData(pResult->m_ClientId, pName); pSelf->Score()->LoadPlayerTimeCp(pResult->m_ClientId, pName);
} }

View file

@ -1445,7 +1445,7 @@ void CCharacter::SetTimeCheckpoint(int TimeCheckpoint)
if(m_pPlayer->GetClientVersion() >= VERSION_DDRACE) if(m_pPlayer->GetClientVersion() >= VERSION_DDRACE)
{ {
CPlayerData *pData = GameServer()->Score()->PlayerData(m_pPlayer->GetCid()); CPlayerData *pData = GameServer()->Score()->PlayerData(m_pPlayer->GetCid());
if(pData->m_BestTime && pData->m_aBestTimeCp[m_LastTimeCp] != 0.0f) if(pData->m_aBestTimeCp[m_LastTimeCp] != 0.0f)
{ {
CNetMsg_Sv_DDRaceTime Msg; CNetMsg_Sv_DDRaceTime Msg;
Msg.m_Time = (int)(m_Time * 100.0f); Msg.m_Time = (int)(m_Time * 100.0f);

View file

@ -910,6 +910,7 @@ void CPlayer::ProcessScoreResult(CScorePlayerResult &Result)
GameServer()->CallVote(m_ClientId, Result.m_Data.m_MapVote.m_aMap, aCmd, "/map", aChatmsg); GameServer()->CallVote(m_ClientId, Result.m_Data.m_MapVote.m_aMap, aCmd, "/map", aChatmsg);
break; break;
case CScorePlayerResult::PLAYER_INFO: case CScorePlayerResult::PLAYER_INFO:
{
if(Result.m_Data.m_Info.m_Time.has_value()) if(Result.m_Data.m_Info.m_Time.has_value())
{ {
GameServer()->Score()->PlayerData(m_ClientId)->Set(Result.m_Data.m_Info.m_Time.value(), Result.m_Data.m_Info.m_aTimeCp); GameServer()->Score()->PlayerData(m_ClientId)->Set(Result.m_Data.m_Info.m_Time.value(), Result.m_Data.m_Info.m_aTimeCp);
@ -933,5 +934,13 @@ void CPlayer::ProcessScoreResult(CScorePlayerResult &Result)
GameServer()->SendRecord(m_ClientId); GameServer()->SendRecord(m_ClientId);
break; break;
} }
case CScorePlayerResult::PLAYER_TIMECP:
GameServer()->Score()->PlayerData(m_ClientId)->SetBestTimeCp(Result.m_Data.m_Info.m_aTimeCp);
char aBuf[128], aTime[32];
str_time_float(Result.m_Data.m_Info.m_Time.value(), TIME_HOURS_CENTISECS, aTime, sizeof(aTime));
str_format(aBuf, sizeof(aBuf), "Showing the checkpoint times for '%s' with a race time of %s", Result.m_Data.m_Info.m_aRequestedPlayer, aTime);
GameServer()->SendChatTarget(m_ClientId, aBuf);
break;
}
} }
} }

View file

@ -126,6 +126,11 @@ void CScore::LoadPlayerData(int ClientId, const char *pName)
ExecPlayerThread(CScoreWorker::LoadPlayerData, "load player data", ClientId, pName, 0); ExecPlayerThread(CScoreWorker::LoadPlayerData, "load player data", ClientId, pName, 0);
} }
void CScore::LoadPlayerTimeCp(int ClientId, const char *pName)
{
ExecPlayerThread(CScoreWorker::LoadPlayerTimeCp, "load player timecp", ClientId, pName, 0);
}
void CScore::MapVote(int ClientId, const char *pMapName) void CScore::MapVote(int ClientId, const char *pMapName)
{ {
if(RateLimitPlayer(ClientId)) if(RateLimitPlayer(ClientId))

View file

@ -48,6 +48,7 @@ public:
void MapInfo(int ClientId, const char *pMapName); void MapInfo(int ClientId, const char *pMapName);
void MapVote(int ClientId, const char *pMapName); void MapVote(int ClientId, const char *pMapName);
void LoadPlayerData(int ClientId, const char *pName = ""); void LoadPlayerData(int ClientId, const char *pName = "");
void LoadPlayerTimeCp(int ClientId, const char *pName = "");
void SaveScore(int ClientId, float Time, const char *pTimestamp, const float aTimeCp[NUM_CHECKPOINTS], bool NotEligible); void SaveScore(int ClientId, float Time, const char *pTimestamp, const float aTimeCp[NUM_CHECKPOINTS], bool NotEligible);
void SaveTeamScore(int *pClientIds, unsigned int Size, float Time, const char *pTimestamp); void SaveTeamScore(int *pClientIds, unsigned int Size, float Time, const char *pTimestamp);

View file

@ -43,6 +43,13 @@ void CScorePlayerResult::SetVariant(Variant v)
m_Data.m_Info.m_Time.reset(); m_Data.m_Info.m_Time.reset();
for(float &TimeCp : m_Data.m_Info.m_aTimeCp) for(float &TimeCp : m_Data.m_Info.m_aTimeCp)
TimeCp = 0; TimeCp = 0;
break;
case PLAYER_TIMECP:
m_Data.m_Info.m_aRequestedPlayer[0] = '\0';
m_Data.m_Info.m_Time.reset();
for(float &TimeCp : m_Data.m_Info.m_aTimeCp)
TimeCp = 0;
break;
} }
} }
@ -203,6 +210,56 @@ bool CScoreWorker::LoadPlayerData(IDbConnection *pSqlServer, const ISqlData *pGa
return false; return false;
} }
bool CScoreWorker::LoadPlayerTimeCp(IDbConnection *pSqlServer, const ISqlData *pGameData, char *pError, int ErrorSize)
{
const auto *pData = dynamic_cast<const CSqlPlayerRequest *>(pGameData);
auto *pResult = dynamic_cast<CScorePlayerResult *>(pGameData->m_pResult.get());
auto *paMessages = pResult->m_Data.m_aaMessages;
char aBuf[1024];
str_format(aBuf, sizeof(aBuf),
"SELECT"
" Time, cp1, cp2, cp3, cp4, cp5, cp6, cp7, cp8, cp9, cp10, cp11, cp12, cp13, "
" cp14, cp15, cp16, cp17, cp18, cp19, cp20, cp21, cp22, cp23, cp24, cp25, "
" (cp1 + cp2 + cp3 + cp4 + cp5 + cp6 + cp7 + cp8 + cp9 + cp10 + cp11 + cp12 + cp13 + cp14 + "
" cp15 + cp16 + cp17 + cp18 + cp19 + cp20 + cp21 + cp22 + cp23 + cp24 + cp25 > 0) AS hasCP "
"FROM %s_race "
"WHERE Map = ? AND Name = ? AND hasCP = true "
"ORDER BY Time ASC "
"LIMIT 1",
pSqlServer->GetPrefix());
if(pSqlServer->PrepareStatement(aBuf, pError, ErrorSize))
{
return true;
}
const char *pPlayer = pData->m_aName[0] != '\0' ? pData->m_aName : pData->m_aRequestingPlayer;
pSqlServer->BindString(1, pData->m_aMap);
pSqlServer->BindString(2, pPlayer);
bool End;
if(pSqlServer->Step(&End, pError, ErrorSize))
{
return true;
}
if(!End)
{
pResult->SetVariant(CScorePlayerResult::PLAYER_TIMECP);
pResult->m_Data.m_Info.m_Time = pSqlServer->GetFloat(1);
for(int i = 0; i < NUM_CHECKPOINTS; i++)
{
pResult->m_Data.m_Info.m_aTimeCp[i] = pSqlServer->GetFloat(i + 2);
}
str_copy(pResult->m_Data.m_Info.m_aRequestedPlayer, pPlayer, sizeof(pResult->m_Data.m_Info.m_aRequestedPlayer));
}
else
{
pResult->SetVariant(CScorePlayerResult::DIRECT);
str_format(paMessages[0], sizeof(paMessages[0]), "'%s' has no checkpoint times available", pPlayer);
}
return false;
}
bool CScoreWorker::MapVote(IDbConnection *pSqlServer, const ISqlData *pGameData, char *pError, int ErrorSize) bool CScoreWorker::MapVote(IDbConnection *pSqlServer, const ISqlData *pGameData, char *pError, int ErrorSize)
{ {
const auto *pData = dynamic_cast<const CSqlPlayerRequest *>(pGameData); const auto *pData = dynamic_cast<const CSqlPlayerRequest *>(pGameData);

View file

@ -39,6 +39,7 @@ struct CScorePlayerResult : ISqlResult
BROADCAST, BROADCAST,
MAP_VOTE, MAP_VOTE,
PLAYER_INFO, PLAYER_INFO,
PLAYER_TIMECP,
} m_MessageKind; } m_MessageKind;
union union
{ {
@ -49,6 +50,7 @@ struct CScorePlayerResult : ISqlResult
std::optional<float> m_Time; std::optional<float> m_Time;
float m_aTimeCp[NUM_CHECKPOINTS]; float m_aTimeCp[NUM_CHECKPOINTS];
int m_Birthday; // 0 indicates no birthday int m_Birthday; // 0 indicates no birthday
char m_aRequestedPlayer[MAX_NAME_LENGTH];
} m_Info = {}; } m_Info = {};
struct struct
{ {
@ -244,6 +246,12 @@ public:
m_aBestTimeCp[i] = aTimeCp[i]; m_aBestTimeCp[i] = aTimeCp[i];
} }
void SetBestTimeCp(const float aTimeCp[NUM_CHECKPOINTS])
{
for(int i = 0; i < NUM_CHECKPOINTS; i++)
m_aBestTimeCp[i] = aTimeCp[i];
}
float m_BestTime; float m_BestTime;
float m_aBestTimeCp[NUM_CHECKPOINTS]; float m_aBestTimeCp[NUM_CHECKPOINTS];
@ -284,6 +292,7 @@ struct CScoreWorker
static bool MapVote(IDbConnection *pSqlServer, const ISqlData *pGameData, char *pError, int ErrorSize); static bool MapVote(IDbConnection *pSqlServer, const ISqlData *pGameData, char *pError, int ErrorSize);
static bool LoadPlayerData(IDbConnection *pSqlServer, const ISqlData *pGameData, char *pError, int ErrorSize); static bool LoadPlayerData(IDbConnection *pSqlServer, const ISqlData *pGameData, char *pError, int ErrorSize);
static bool LoadPlayerTimeCp(IDbConnection *pSqlServer, const ISqlData *pGameData, char *pError, int ErrorSize);
static bool MapInfo(IDbConnection *pSqlServer, const ISqlData *pGameData, char *pError, int ErrorSize); static bool MapInfo(IDbConnection *pSqlServer, const ISqlData *pGameData, char *pError, int ErrorSize);
static bool ShowRank(IDbConnection *pSqlServer, const ISqlData *pGameData, char *pError, int ErrorSize); static bool ShowRank(IDbConnection *pSqlServer, const ISqlData *pGameData, char *pError, int ErrorSize);
static bool ShowTeamRank(IDbConnection *pSqlServer, const ISqlData *pGameData, char *pError, int ErrorSize); static bool ShowTeamRank(IDbConnection *pSqlServer, const ISqlData *pGameData, char *pError, int ErrorSize);