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Add discord dylib on Mac
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@ -2453,6 +2453,7 @@ if(CLIENT AND (DMGTOOLS_FOUND OR HDIUTIL))
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COMMAND ${CMAKE_COMMAND} -E copy bundle/client/Info.plist ${PROJECT_SOURCE_DIR}/other/bundle/client/PkgInfo ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/
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COMMAND ${CMAKE_COMMAND} -E copy bundle/client/Info.plist ${PROJECT_SOURCE_DIR}/other/bundle/client/PkgInfo ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/
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COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:${TARGET_CLIENT}> ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/MacOS/
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COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:${TARGET_CLIENT}> ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/MacOS/
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COMMAND ${CMAKE_COMMAND} -E copy_directory ${PROJECT_SOURCE_DIR}/ddnet-libs/sdl/mac/lib64/SDL2.framework ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/SDL2.framework
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COMMAND ${CMAKE_COMMAND} -E copy_directory ${PROJECT_SOURCE_DIR}/ddnet-libs/sdl/mac/lib64/SDL2.framework ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/SDL2.framework
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COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/ddnet-libs/discord/mac/lib64/discord_game_sdk.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/
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COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/ddnet-libs/freetype/mac/lib64/libfreetype.6.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/
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COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/ddnet-libs/freetype/mac/lib64/libfreetype.6.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/
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COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/ddnet-libs/ffmpeg/mac/lib64/libavcodec.58.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/
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COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/ddnet-libs/ffmpeg/mac/lib64/libavcodec.58.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/
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COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/ddnet-libs/ffmpeg/mac/lib64/libavformat.58.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/
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COMMAND ${CMAKE_COMMAND} -E copy ${PROJECT_SOURCE_DIR}/ddnet-libs/ffmpeg/mac/lib64/libavformat.58.dylib ${DMG_TMPDIR}/${TARGET_CLIENT}.app/Contents/Frameworks/
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