diff --git a/src/game/client/gc_effects.cpp b/src/game/client/gc_effects.cpp index 1f2c0b634..4b811e2f6 100644 --- a/src/game/client/gc_effects.cpp +++ b/src/game/client/gc_effects.cpp @@ -203,21 +203,21 @@ void effect_explosion(vec2 pos) void effects_update() { - static float last_update_100hz = 0; - static float last_update_50hz = 0; + static int64 last_update_100hz = 0; + static int64 last_update_50hz = 0; - if(client_localtime()-last_update_100hz > 0.01f) + if(time_get()-last_update_100hz > time_freq()/100) { add_100hz = true; - last_update_100hz = client_localtime(); + last_update_100hz = time_get(); } else add_100hz = false; - if(client_localtime()-last_update_50hz > 0.02f) + if(time_get()-last_update_50hz > time_freq()/100) { add_50hz = true; - last_update_50hz = client_localtime(); + last_update_50hz = time_get(); } else add_50hz = false;