From 3434fca91cb7312471f1f12898402fdfdff1b166 Mon Sep 17 00:00:00 2001 From: fokkonaut <35420825+fokkonaut@users.noreply.github.com> Date: Mon, 12 Aug 2019 05:28:42 +0200 Subject: [PATCH] Dont reset variables twice --- src/game/server/player.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/game/server/player.cpp b/src/game/server/player.cpp index 4f6ee05f3..8b7ffefd2 100644 --- a/src/game/server/player.cpp +++ b/src/game/server/player.cpp @@ -21,9 +21,7 @@ CPlayer::CPlayer(CGameContext *pGameServer, int ClientID, int Team) m_pGameServer = pGameServer; m_ClientID = ClientID; m_Team = GameServer()->m_pController->ClampTeam(Team); - m_pCharacter = 0; m_NumInputs = 0; - m_KillMe = 0; Reset(); }