diff --git a/CMakeLists.txt b/CMakeLists.txt index 8bf6f74da..95707499e 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -97,6 +97,7 @@ option(UPNP "Enable UPnP support" OFF) option(ANTIBOT "Enable support for a dynamic anticheat library" OFF) option(CLIENT "Compile client" ON) option(DOWNLOAD_GTEST "Download and compile GTest" ${AUTO_DEPENDENCIES_DEFAULT}) +option(STEAM "Build the Steam release version" OFF) option(PREFER_BUNDLED_LIBS "Prefer bundled libraries over system libraries" ${AUTO_DEPENDENCIES_DEFAULT}) option(DEV "Don't generate stuff necessary for packaging" OFF) @@ -269,7 +270,7 @@ function(set_own_rpath TARGET) endfunction() if(NOT TARGET_OS STREQUAL "windows" AND NOT TARGET_OS STREQUAL "mac" AND CMAKE_VERSION VERSION_LESS 3.8) - if(CLIENT OR ANTIBOT) + if((CLIENT AND STEAM) OR ANTIBOT) message(STATUS "Can't set BUILD_RPATH in CMake before 3.8, pass -Wl,-rpath,'$ORIGIN' manually if you wish to emulate this. Or just install a newer version of CMake...") endif() endif() @@ -1596,8 +1597,13 @@ if(CLIENT) steam_api_stub.cpp ) + if(STEAM OR TARGET_OS STREQUAL "windows" OR TARGET_OS STREQUAL "mac") + set(STEAMAPI_KIND SHARED) + else() + set(STEAMAPI_KIND STATIC) + endif() set(TARGET_STEAMAPI steam_api) - add_library(${TARGET_STEAMAPI} SHARED ${STEAMAPI_SRC}) + add_library(${TARGET_STEAMAPI} ${STEAMAPI_KIND} ${STEAMAPI_SRC}) list(APPEND TARGETS_OWN ${TARGET_STEAMAPI}) set_src(ENGINE_CLIENT GLOB src/engine/client @@ -1815,7 +1821,9 @@ if(CLIENT) ${PLATFORM_CLIENT_INCLUDE_DIRS} ) - set_own_rpath(${TARGET_CLIENT}) + if(STEAMAPI_KIND STREQUAL DYNAMIC) + set_own_rpath(${TARGET_CLIENT}) + endif() set(PARAMS "${WAVPACK_INCLUDE_DIRS};${WAVPACK_INCLUDE_DIRS}") if(NOT(WAVPACK_OPEN_FILE_INPUT_EX_PARAMS STREQUAL PARAMS)) @@ -2263,7 +2271,6 @@ set(CMAKE_INSTALL_DEFAULT_COMPONENT_NAME ${PROJECT_NAME}) set(CPACK_TARGETS ${TARGET_CLIENT} ${TARGET_SERVER} - ${TARGET_STEAMAPI} config_retrieve config_store dilate @@ -2271,6 +2278,9 @@ set(CPACK_TARGETS map_diff map_extract ) +if(STEAMAPI_KIND STREQUAL DYNAMIC) + list(APPEND CPACK_TARGETS ${TARGET_STEAMAPI}) +endif() set(CPACK_DIRS data) set(CPACK_FILES license.txt @@ -2286,7 +2296,9 @@ if(NOT DEV) include(GNUInstallDirs) install(DIRECTORY data DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/ddnet COMPONENT data) install(TARGETS ${TARGET_CLIENT} DESTINATION ${CMAKE_INSTALL_BINDIR} COMPONENT client) - install(TARGETS ${TARGET_STEAMAPI} DESTINATION ${CMAKE_INSTALL_LIBDIR}/ddnet COMPONENT client) + if(STEAMAPI_KIND STREQUAL DYNAMIC) + install(TARGETS ${TARGET_STEAMAPI} DESTINATION ${CMAKE_INSTALL_LIBDIR}/ddnet COMPONENT client) + endif() install(TARGETS ${TARGET_SERVER} DESTINATION ${CMAKE_INSTALL_BINDIR} COMPONENT server) if(ANTIBOT) install(TARGETS ${TARGET_ANTIBOT} DESTINATION ${CMAKE_INSTALL_LIBDIR}/ddnet COMPONENT server)