Resseted sv_old_laser to 0

This commit is contained in:
GreYFoXGTi 2010-12-02 01:16:09 +02:00
parent af6f96bc7e
commit 326c46551c

View file

@ -1214,6 +1214,7 @@ int CServer::Run()
Console()->ExecuteLine("sv_npc 0",4,-1);
Console()->ExecuteLine("sv_phook 1",4,-1);
Console()->ExecuteLine("sv_endless_drag 0",4,-1);
Console()->ExecuteLine("sv_old_laser 0",4,-1);
// new map loaded
GameServer()->OnShutdown();
@ -1681,6 +1682,7 @@ int main(int argc, const char **argv) // ignore_convention
pConsole->ExecuteLine("sv_npc 0",4,-1);
pConsole->ExecuteLine("sv_phook 1",4,-1);
pConsole->ExecuteLine("sv_endless_drag 0",4,-1);
pConsole->ExecuteLine("sv_old_laser 0",4,-1);
// execute autoexec file
pConsole->ExecuteFile("autoexec.cfg", 0, 0, 0, 0, 4);