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Resseted sv_old_laser to 0
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parent
af6f96bc7e
commit
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@ -1214,6 +1214,7 @@ int CServer::Run()
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Console()->ExecuteLine("sv_npc 0",4,-1);
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Console()->ExecuteLine("sv_npc 0",4,-1);
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Console()->ExecuteLine("sv_phook 1",4,-1);
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Console()->ExecuteLine("sv_phook 1",4,-1);
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Console()->ExecuteLine("sv_endless_drag 0",4,-1);
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Console()->ExecuteLine("sv_endless_drag 0",4,-1);
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Console()->ExecuteLine("sv_old_laser 0",4,-1);
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// new map loaded
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// new map loaded
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GameServer()->OnShutdown();
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GameServer()->OnShutdown();
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@ -1681,6 +1682,7 @@ int main(int argc, const char **argv) // ignore_convention
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pConsole->ExecuteLine("sv_npc 0",4,-1);
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pConsole->ExecuteLine("sv_npc 0",4,-1);
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pConsole->ExecuteLine("sv_phook 1",4,-1);
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pConsole->ExecuteLine("sv_phook 1",4,-1);
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pConsole->ExecuteLine("sv_endless_drag 0",4,-1);
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pConsole->ExecuteLine("sv_endless_drag 0",4,-1);
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pConsole->ExecuteLine("sv_old_laser 0",4,-1);
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// execute autoexec file
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// execute autoexec file
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pConsole->ExecuteFile("autoexec.cfg", 0, 0, 0, 0, 4);
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pConsole->ExecuteFile("autoexec.cfg", 0, 0, 0, 0, 4);
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