set max width for custom text texture upload and fixing alignments for

texture updates
This commit is contained in:
Jupeyy 2017-09-15 03:01:26 +02:00
parent f2820ea392
commit 31844d3353
5 changed files with 45 additions and 42 deletions

View file

@ -800,6 +800,9 @@ void CCommandProcessorFragment_OpenGL3_3::Cmd_Texture_Update(const CCommandBuffe
IsAndUpdateTextureSlotBound(Slot, pCommand->m_Slot);
glActiveTexture(GL_TEXTURE0 + Slot);
}
//fix the alignment to allow even 1byte changes, e.g. for alpha components
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glBindTexture(GL_TEXTURE_2D, m_aTextures[pCommand->m_Slot].m_Tex);
glTexSubImage2D(GL_TEXTURE_2D, 0, pCommand->m_X, pCommand->m_Y, pCommand->m_Width, pCommand->m_Height,
TexFormatToOpenGLFormat(pCommand->m_Format), GL_UNSIGNED_BYTE, pCommand->m_pData);

View file

@ -333,6 +333,7 @@ int CGraphics_Threaded::LoadTextureRawSub(int TextureID, int x, int y, int Width
//
m_pCommandBuffer->AddCommand(Cmd);
KickCommandBuffer();
return 0;
}

View file

@ -745,7 +745,7 @@ public:
pCursor->m_Y = DrawY;
}
virtual void UploadText(int TextureID, const char *pText, int Length, float x, float y, float Size)
virtual void UploadText(int TextureID, const char *pText, int Length, float x, float y, int Size, int MaxWidth)
{
CFont *pFont = m_pDefaultFont;
FT_Bitmap *pBitmap;
@ -766,7 +766,6 @@ public:
while(pCurrent < pEnd)
{
int NewLine = 0;
const char *pBatchEnd = pEnd;
const char *pTmp = pCurrent;
@ -774,12 +773,6 @@ public:
if(NextCharacter)
{
int SlotID = 0;
int SlotW = Size;
int SlotH = Size;
int SlotSize = SlotW*SlotH;
int xt = 1;
int yt = 1;
unsigned int px, py;
FT_Set_Pixel_Sizes(pFont->m_FtFace, 0, Size);
@ -793,27 +786,37 @@ public:
pBitmap = &pFont->m_FtFace->glyph->bitmap; // ignore_convention
int MaxSize = (MaxWidth - WidthLastChars);
if (MaxSize > 0)
{
int SlotW = (MaxSize < pBitmap->width ? MaxSize : pBitmap->width);
int SlotH = pBitmap->rows;
int SlotSize = SlotW*SlotH;
// prepare glyph data
mem_zero(ms_aGlyphData, SlotSize);
if(pBitmap->pixel_mode == FT_PIXEL_MODE_GRAY) // ignore_convention
{
for(py = 0; py < (unsigned)pBitmap->rows; py++) // ignore_convention
for(px = 0; px < (unsigned)pBitmap->width; px++) // ignore_convention
ms_aGlyphData[(py+yt)*SlotW+px+xt] = pBitmap->buffer[py*pBitmap->pitch+px]; // ignore_convention
for (py = 0; py < (unsigned)SlotH; py++) // ignore_convention
for (px = 0; px < (unsigned)SlotW; px++)
{
ms_aGlyphData[(py)*SlotW + px] = pBitmap->buffer[py*pBitmap->width + px]; // ignore_convention
}
else if(pBitmap->pixel_mode == FT_PIXEL_MODE_MONO) // ignore_convention
}
/*else if(pBitmap->pixel_mode == FT_PIXEL_MODE_MONO) // ignore_convention
{
for(py = 0; py < (unsigned)pBitmap->rows; py++) // ignore_convention
for(px = 0; px < (unsigned)pBitmap->width; px++) // ignore_convention
{
if(pBitmap->buffer[py*pBitmap->pitch+px/8]&(1<<(7-(px%8)))) // ignore_convention
ms_aGlyphData[(py+yt)*SlotW+px+xt] = 255;
}
ms_aGlyphData[(py)*SlotW+px] = 255;
}
}*/
Graphics()->LoadTextureRawSub(TextureID, x + WidthLastChars, y, Size, Size, CImageInfo::FORMAT_ALPHA, ms_aGlyphData);
WidthLastChars += (pBitmap->width + 1);
Graphics()->LoadTextureRawSub(TextureID, x + WidthLastChars, y, SlotW, SlotH, CImageInfo::FORMAT_ALPHA, ms_aGlyphData);
WidthLastChars += (SlotW + 1);
}
}
++ChrCount;
pCurrent = pTmp;

View file

@ -43,7 +43,7 @@ public:
//
virtual void TextEx(CTextCursor *pCursor, const char *pText, int Length) = 0;
virtual void UploadText(int TextureID, const char *pText, int Length, float x, float y, float Size) = 0;
virtual void UploadText(int TextureID, const char *pText, int Length, float x, float y, int Size, int MaxWidth) = 0;
// old foolish interface
virtual void TextColor(float r, float g, float b, float a) = 0;

View file

@ -27,6 +27,7 @@ void CMapImages::OnInit()
void *pMem = mem_alloc(1024*1024, 1);
mem_zero(pMem, 1024*1024);
m_OverlayBottomTexture = Graphics()->LoadTextureRaw(1024, 1024, CImageInfo::FORMAT_ALPHA, pMem, CImageInfo::FORMAT_ALPHA, IGraphics::TEXLOAD_NOMIPMAPS);
mem_free(pMem);
for(int i = 0; i < 256; ++i)
{
@ -36,16 +37,15 @@ void CMapImages::OnInit()
float x = (i%16) * 64;
float y = (int)(i/16)* 64;
Graphics()->LoadTextureRawSub(m_OverlayBottomTexture, x, y, 64, 64, CImageInfo::FORMAT_ALPHA, pMem);
TextRender()->UploadText(m_OverlayBottomTexture, buff, -1, x, y + 12 + 32, 20);
TextRender()->UploadText(m_OverlayBottomTexture, buff, -1, x+1, y + 12 + 32, 20, 64-1);
}
mem_free(pMem);
}
if(m_OverlayTopTexture == -1)
{
void *pMem = mem_alloc(1024*1024, 1);
mem_zero(pMem, 1024*1024);
m_OverlayTopTexture = Graphics()->LoadTextureRaw(1024, 1024, CImageInfo::FORMAT_ALPHA, pMem, CImageInfo::FORMAT_ALPHA, IGraphics::TEXLOAD_NOMIPMAPS);
mem_free(pMem);
for(int i = 0; i < 256; ++i)
{
@ -55,16 +55,15 @@ void CMapImages::OnInit()
float x = (i%16) * 64;
float y = (int)(i/16)* 64;
Graphics()->LoadTextureRawSub(m_OverlayTopTexture, x, y, 64, 64, CImageInfo::FORMAT_ALPHA, pMem);
TextRender()->UploadText(m_OverlayTopTexture, buff, -1, x, y, 20);
TextRender()->UploadText(m_OverlayTopTexture, buff, -1, x+1, y+1, 20, 64-1);
}
mem_free(pMem);
}
if(m_OverlayCenterTexture == -1)
{
void *pMem = mem_alloc(1024*1024, 1);
mem_zero(pMem, 1024*1024);
m_OverlayCenterTexture = Graphics()->LoadTextureRaw(1024, 1024, CImageInfo::FORMAT_ALPHA, pMem, CImageInfo::FORMAT_ALPHA, IGraphics::TEXLOAD_NOMIPMAPS);
mem_free(pMem);
for(int i = 0; i < 256; ++i)
{
@ -76,14 +75,11 @@ void CMapImages::OnInit()
float y = (int)(i/16)* 64;
int Size = (len == 3 ? 20 : 64);
int Width = (len == 3 ? 15 : 32);
int OffY = (len == 3 ? 10 : 5);
int OffX = (len == 3 ? 10 : 0);
int OffX = (len == 3 ? 10 : 1);
Graphics()->LoadTextureRawSub(m_OverlayCenterTexture, x, y, 64, 64, CImageInfo::FORMAT_ALPHA, pMem);
TextRender()->UploadText(m_OverlayCenterTexture, buff, -1, x + OffX, y + OffY, Size);
TextRender()->UploadText(m_OverlayCenterTexture, buff, -1, x + OffX, y + OffY, Size, 64-OffX);
}
mem_free(pMem);
}
}