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https://github.com/ddnet/ddnet.git
synced 2024-11-10 01:58:19 +00:00
done language selector
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ab171f8f30
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307cf4aa64
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@ -124,12 +124,18 @@ Game
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Game info
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== Spel info.
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Game over
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== Slutspelat
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Game type
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== Speltyp
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Game types
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== Speltyper
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General
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== Generallt
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Graphics
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== Grafik
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@ -178,6 +184,9 @@ Kick
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LAN
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== LAN
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Language
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== Språk
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Lht.
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== Ljusstyrka
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@ -423,9 +432,6 @@ You must restart the game for all settings to take effect.
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##### needs translation ####
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Game over
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==
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N/A
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==
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@ -1213,6 +1213,13 @@ void gui_messagebox(const char *title, const char *message)
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int str_isspace(char c) { return c == ' ' || c == '\n' || c == '\t'; }
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char str_uppercase(char c)
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{
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if(c >= 'a' && c <= 'z')
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return 'A' + (c-'a');
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return c;
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}
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static int str_utf8_isstart(char c)
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@ -970,6 +970,7 @@ typedef struct
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void net_stats(NETSTATS *stats);
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int str_isspace(char c);
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char str_uppercase(char c);
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/*
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@ -157,6 +157,7 @@ class MENUS : public COMPONENT
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void render_serverbrowser(RECT main_view);
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// found in menus_settings.cpp
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void render_settings_general(RECT main_view);
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void render_settings_player(RECT main_view);
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void render_settings_controls(RECT main_view);
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void render_settings_graphics(RECT main_view);
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@ -64,6 +64,9 @@ void MENUS::render_settings_player(RECT main_view)
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if(ui_do_edit_box(config.player_name, &button, config.player_name, sizeof(config.player_name), 14.0f))
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need_sendinfo = true;
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// extra spacing
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ui_hsplit_t(&main_view, 10.0f, 0, &main_view);
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static int dynamic_camera_button = 0;
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ui_hsplit_t(&main_view, 20.0f, &button, &main_view);
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if(ui_do_button(&dynamic_camera_button, localize("Dynamic Camera"), config.cl_mouse_deadzone != 0, &button, ui_draw_checkbox, 0))
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@ -622,21 +625,80 @@ void MENUS::render_settings_sound(RECT main_view)
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}
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}
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/*
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static void menu2_render_settings_network(RECT main_view)
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struct LANGUAGE
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{
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RECT button;
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ui_vsplit_l(&main_view, 300.0f, &main_view, 0);
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LANGUAGE() {}
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LANGUAGE(const char *n, const char *f) : name(n), filename(f) {}
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string name;
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string filename;
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bool operator<(const LANGUAGE &other) { return name < other.name; }
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};
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int fs_listdir(const char *dir, FS_LISTDIR_CALLBACK cb, void *user);
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void gather_languages(const char *name, int is_dir, void *user)
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{
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ui_hsplit_t(&main_view, 20.0f, &button, &main_view);
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ui_do_label(&button, "Rcon Password", 14.0, -1);
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ui_vsplit_l(&button, 110.0f, 0, &button);
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ui_vsplit_l(&button, 180.0f, &button, 0);
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ui_do_edit_box(&config.rcon_password, &button, config.rcon_password, sizeof(config.rcon_password), true);
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if(is_dir || name[0] == '.')
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return;
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sorted_array<LANGUAGE> &languages = *((sorted_array<LANGUAGE> *)user);
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char filename[128];
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str_format(filename, sizeof(filename), "data/languages/%s", name);
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char nicename[128];
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str_format(nicename, sizeof(nicename), "%s", name);
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nicename[0] = str_uppercase(nicename[0]);
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for(char *p = nicename; *p; p++)
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if(*p == '.')
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*p = 0;
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languages.add(LANGUAGE(nicename, filename));
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}
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void MENUS::render_settings_general(RECT main_view)
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{
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static int lanuagelist = 0;
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static int selected_language = 0;
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static sorted_array<LANGUAGE> languages;
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if(languages.size() == 0)
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{
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languages.add(LANGUAGE("English", ""));
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fs_listdir("data/languages", gather_languages, &languages);
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for(int i = 0; i < languages.size(); i++)
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if(str_comp(languages[i].filename, config.cl_languagefile) == 0)
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{
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selected_language = i;
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break;
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}
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}
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int old_selected = selected_language;
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RECT list = main_view;
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ui_do_listbox_start(&lanuagelist, &list, 24.0f, localize("Language"), languages.size(), selected_language);
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for(sorted_array<LANGUAGE>::range r = languages.all(); !r.empty(); r.pop_front())
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{
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LISTBOXITEM item = ui_do_listbox_nextitem(&r.front());
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if(item.visible)
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ui_do_label(&item.rect, r.front().name, 16.0f, -1);
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}
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selected_language = ui_do_listbox_end();
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if(old_selected != selected_language)
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{
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str_copy(config.cl_languagefile, languages[selected_language].filename, sizeof(config.cl_languagefile));
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localization.load(languages[selected_language].filename);
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}
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}
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}*/
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void MENUS::render_settings(RECT main_view)
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{
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@ -654,6 +716,7 @@ void MENUS::render_settings(RECT main_view)
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RECT button;
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const char *tabs[] = {
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localize("General"),
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localize("Player"),
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localize("Controls"),
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localize("Graphics"),
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@ -671,12 +734,14 @@ void MENUS::render_settings(RECT main_view)
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ui_margin(&main_view, 10.0f, &main_view);
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if(settings_page == 0)
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render_settings_player(main_view);
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render_settings_general(main_view);
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else if(settings_page == 1)
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render_settings_controls(main_view);
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render_settings_player(main_view);
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else if(settings_page == 2)
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render_settings_graphics(main_view);
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render_settings_controls(main_view);
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else if(settings_page == 3)
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render_settings_graphics(main_view);
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else if(settings_page == 4)
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render_settings_sound(main_view);
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if(need_restart)
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@ -229,9 +229,6 @@ void GAMECLIENT::on_console_init()
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input.add(controls);
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input.add(binds);
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//
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MACRO_REGISTER_COMMAND("language", "s", CFGFLAG_CLIENT, con_language, this, "Sets the language");
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// add the some console commands
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MACRO_REGISTER_COMMAND("team", "i", CFGFLAG_CLIENT, con_team, this, "Switch team");
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MACRO_REGISTER_COMMAND("kill", "", CFGFLAG_CLIENT, con_kill, this, "Kill yourself");
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@ -258,6 +255,9 @@ void GAMECLIENT::on_console_init()
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void GAMECLIENT::on_init()
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{
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// set the language
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localization.load(config.cl_languagefile);
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// init all components
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for(int i = 0; i < all.num; i++)
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all.components[i]->on_init();
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@ -954,10 +954,3 @@ void GAMECLIENT::con_kill(void *result, void *user_data)
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{
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((GAMECLIENT*)user_data)->send_kill(-1);
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}
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void GAMECLIENT::con_language(void *result, void *user_data)
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{
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char buf[128];
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str_format(buf, sizeof(buf), "data/languages/%s.txt", console_arg_string(result, 0));
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localization.load(buf);
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}
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@ -31,7 +31,6 @@ class GAMECLIENT
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int predicted_tick;
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int last_new_predicted_tick;
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static void con_language(void *result, void *user_data);
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static void con_team(void *result, void *user_data);
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static void con_kill(void *result, void *user_data);
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@ -51,12 +51,18 @@ void LOCALIZATIONDATABASE::add_string(const char *org_str, const char *new_str)
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bool LOCALIZATIONDATABASE::load(const char *filename)
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{
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// empty string means unload
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if(filename[0] == 0)
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{
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strings.clear();
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return true;
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}
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LINEREADER lr;
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IOHANDLE io = io_open(filename, IOFLAG_READ);
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if(!io)
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return false;
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dbg_msg("localization", "loaded '%s'", filename);
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strings.clear();
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@ -27,6 +27,8 @@ MACRO_CONFIG_INT(cl_motd_time, 10, 0, 100, CFGFLAG_CLIENT|CFGFLAG_SAVE, "How lon
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MACRO_CONFIG_STR(cl_version_server, 100, "version.teeworlds.com", CFGFLAG_CLIENT|CFGFLAG_SAVE, "Server to use to check for new versions")
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MACRO_CONFIG_STR(cl_languagefile, 255, "", CFGFLAG_CLIENT|CFGFLAG_SAVE, "What language file to use")
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MACRO_CONFIG_INT(player_use_custom_color, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Toggles usage of custom colors")
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MACRO_CONFIG_INT(player_color_body, 65408, 0, 0, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Player body color")
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MACRO_CONFIG_INT(player_color_feet, 65408, 0, 0, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Player feet color")
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