Adjust spectator notification to show up for non-empty servers only

This commit is contained in:
Jordy Ruiz 2019-02-16 13:12:12 +01:00
parent 8e8e05c4f3
commit 2f5ca88b4d

View file

@ -673,6 +673,14 @@ void CHud::RenderSpectatorNotification()
{
if(m_pClient->m_aClients[m_pClient->m_LocalClientID].m_Team == TEAM_SPECTATORS &&
m_pClient->m_TeamChangeTime + 5.0f >= Client()->LocalTime())
{
// count non spectators
int NumPlayers = 0;
for(int i = 0; i < MAX_CLIENTS; i++)
if(m_pClient->m_aClients[i].m_Active && m_pClient->m_aClients[i].m_Team != TEAM_SPECTATORS)
NumPlayers++;
if(NumPlayers > 0)
{
const char *pText = Localize("Click on a player or a flag to follow it");
float FontSize = 16.0f;
@ -680,6 +688,7 @@ void CHud::RenderSpectatorNotification()
TextRender()->Text(0, 150 * Graphics()->ScreenAspect() + -w / 2, 30, FontSize, pText, -1);
}
}
}
void CHud::RenderReadyUpNotification()
{