Merge pull request #7274 from furo321/dummy-directions

Use `m_aInputData` for dummy in `cl_show_direction`
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heinrich5991 2023-09-30 23:53:13 +00:00 committed by GitHub
commit 2dd7f1d119
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@ -68,7 +68,12 @@ void CNamePlates::RenderNameplatePos(vec2 Position, const CNetObj_PlayerInfo *pP
DirRight = m_pClient->m_Controls.m_aInputData[g_Config.m_ClDummy].m_Direction == 1;
Jump = m_pClient->m_Controls.m_aInputData[g_Config.m_ClDummy].m_Jump == 1;
}
if(Client()->DummyConnected() && Client()->State() != IClient::STATE_DEMOPLAYBACK && pPlayerInfo->m_ClientID == m_pClient->m_aLocalIDs[!g_Config.m_ClDummy])
{
DirLeft = m_pClient->m_Controls.m_aInputData[!g_Config.m_ClDummy].m_Direction == -1;
DirRight = m_pClient->m_Controls.m_aInputData[!g_Config.m_ClDummy].m_Direction == 1;
Jump = m_pClient->m_Controls.m_aInputData[!g_Config.m_ClDummy].m_Jump == 1;
}
if(DirLeft)
{
Graphics()->TextureSet(g_pData->m_aImages[IMAGE_ARROW].m_Id);