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Test tooltip description style
See https://github.com/ddnet/ddnet/issues/8870
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@ -2930,6 +2930,7 @@ if(GTEST_FOUND OR DOWNLOAD_GTEST)
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compression.cpp
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csv.cpp
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datafile.cpp
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editor.cpp
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fs.cpp
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git_revision.cpp
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hash.cpp
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@ -134,7 +134,7 @@ REGISTER_QUICK_ACTION(
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ALWAYS_FALSE,
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ALWAYS_FALSE,
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DEFAULT_BTN,
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"[HOME] Restore map focus.")
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"[Home] Restore map focus.")
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REGISTER_QUICK_ACTION(
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Proof,
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"Proof",
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103
src/test/editor.cpp
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103
src/test/editor.cpp
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@ -0,0 +1,103 @@
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#include <gtest/gtest.h>
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#include <base/system.h>
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bool is_letter(char c) { return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z'); }
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bool IsValidEditorTooltip(const char *pTooltip, char *pErrorMsg, int ErrorMsgSize)
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{
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pErrorMsg[0] = '\0';
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char aHotkey[512];
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aHotkey[0] = '\0';
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if(pTooltip[0] == '[')
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{
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str_copy(aHotkey, pTooltip + 1);
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const char *pHotkeyEnd = str_find(aHotkey, "]");
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if(!pHotkeyEnd)
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{
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str_copy(pErrorMsg, "tooltip missing closing square bracket", ErrorMsgSize);
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return false;
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}
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aHotkey[pHotkeyEnd - aHotkey] = '\0';
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for(int i = 0; aHotkey[i]; i++)
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{
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bool ExpectLowerCase = true;
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if(i == 0)
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{
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ExpectLowerCase = false;
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}
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else if(!is_letter(aHotkey[i - 1]))
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{
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// the first character of a word should be uppercase
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ExpectLowerCase = false;
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}
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bool IsLower = aHotkey[i] >= 'a' && aHotkey[i] <= 'z';
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bool IsUpper = aHotkey[i] >= 'A' && aHotkey[i] <= 'Z';
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if(ExpectLowerCase && IsUpper)
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{
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str_format(pErrorMsg, ErrorMsgSize, "expected character '%c' at index %d to be lower case", aHotkey[i], i + 1);
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return false;
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}
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if(!ExpectLowerCase && IsLower)
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{
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str_format(pErrorMsg, ErrorMsgSize, "expected character '%c' at index %d to be upper case", aHotkey[i], i + 1);
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return false;
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}
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}
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}
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const char *pParenthesis = str_find(pTooltip, "(");
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if(pParenthesis)
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{
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const char *pHotkey = str_find_nocase(pParenthesis, "ctrl");
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if(!pHotkey)
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pHotkey = str_find_nocase(pParenthesis, "shift");
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if(!pHotkey)
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pHotkey = str_find_nocase(pParenthesis, "home");
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if(pHotkey)
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{
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int Offset = pHotkey - pTooltip;
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str_format(pErrorMsg, ErrorMsgSize, "found hotkey at offset %d. Hotkeys must be defined at the start.", Offset);
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return false;
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}
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}
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if(!str_endswith(pTooltip, "."))
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{
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str_copy(pErrorMsg, "tooltip has to end with a dot", ErrorMsgSize);
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return false;
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}
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return true;
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}
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void AssertTooltip(const char *pTooltip)
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{
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char aError[512];
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bool IsValid = IsValidEditorTooltip(pTooltip, aError, sizeof(aError));
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if(!IsValid)
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{
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dbg_msg("test", "Invalid tooltip: %s", pTooltip);
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dbg_msg("test", "ERROR: %s", aError);
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}
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EXPECT_TRUE(IsValid);
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}
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TEST(Editor, QuickActionNames)
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{
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char aError[512];
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EXPECT_TRUE(IsValidEditorTooltip("hello world.", aError, sizeof(aError)));
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EXPECT_TRUE(IsValidEditorTooltip("[Ctrl+H] hello world.", aError, sizeof(aError)));
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EXPECT_FALSE(IsValidEditorTooltip("[Ctrl+H hello world.", aError, sizeof(aError)));
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EXPECT_FALSE(IsValidEditorTooltip("[ctrl+h] hello world.", aError, sizeof(aError)));
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EXPECT_FALSE(IsValidEditorTooltip("hello world", aError, sizeof(aError)));
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EXPECT_FALSE(IsValidEditorTooltip("hello world (Ctrl+H).", aError, sizeof(aError)));
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#define REGISTER_QUICK_ACTION(name, text, callback, disabled, active, button_color, description) AssertTooltip(description);
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#include <game/editor/quick_actions.h>
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#undef REGISTER_QUICK_ACTION
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}
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