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Merge #3006
3006: Only ignore ctrl+shift for press, not release r=Jupeyy a=def- @Jupeyy How about this? Co-authored-by: def <dennis@felsin9.de>
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commit
2b7b92355f
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@ -143,11 +143,11 @@ bool CBinds::OnInput(IInput::CEvent e)
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}
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}
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// shift for emoticons works while moving through map
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// When ctrl+shift are pressed (ctrl+shift binds and also the hard-coded ctrl+shift+d, ctrl+shift+g, ctrl+shift+e), ignore other +xxx binds
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if(m_aapKeyBindings[0][e.m_Key] && Mask != ((1 << MODIFIER_CTRL) | (1 << MODIFIER_SHIFT)) && (!ret || m_aapKeyBindings[0][e.m_Key][0] == '+'))
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// Shift for emoticons works while moving through map
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if(m_aapKeyBindings[0][e.m_Key] && (!ret || m_aapKeyBindings[0][e.m_Key][0] == '+'))
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{
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if(e.m_Flags & IInput::FLAG_PRESS)
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// When ctrl+shift are pressed (ctrl+shift binds and also the hard-coded ctrl+shift+d, ctrl+shift+g, ctrl+shift+e), ignore other +xxx binds
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if(e.m_Flags & IInput::FLAG_PRESS && Mask != ((1 << MODIFIER_CTRL) | (1 << MODIFIER_SHIFT)))
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Console()->ExecuteLineStroked(1, m_aapKeyBindings[0][e.m_Key]);
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if(e.m_Flags & IInput::FLAG_RELEASE)
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Console()->ExecuteLineStroked(0, m_aapKeyBindings[0][e.m_Key]);
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