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Merge #4272
4272: Update events description (fixes #4269) r=Jupeyy a=def- <!-- What is the motivation for the changes of this pull request --> ## Checklist - [ ] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: def <dennis@felsin9.de>
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@ -12,7 +12,7 @@ MACRO_CONFIG_INT(PlayerCountry, player_country, -1, -1, 1000, CFGFLAG_SAVE | CFG
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MACRO_CONFIG_STR(Password, password, 32, "", CFGFLAG_CLIENT | CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, "Password to the server")
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MACRO_CONFIG_STR(Logfile, logfile, 128, "", CFGFLAG_SAVE | CFGFLAG_CLIENT | CFGFLAG_SERVER, "Filename to log all output to")
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MACRO_CONFIG_INT(ConsoleOutputLevel, console_output_level, 0, 0, 2, CFGFLAG_CLIENT | CFGFLAG_SERVER, "Adjusts the amount of information in the console")
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MACRO_CONFIG_INT(Events, events, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT | CFGFLAG_SERVER, "Enable triggering of events, like the happy eye emotes on some holidays.")
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MACRO_CONFIG_INT(Events, events, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT | CFGFLAG_SERVER, "Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client).")
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MACRO_CONFIG_STR(SteamName, steam_name, 16, "", CFGFLAG_SAVE | CFGFLAG_CLIENT, "Last seen name of the Steam profile")
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