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Try to fix Windows DPI issue
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parent
a8b2bb599f
commit
2a1bf93165
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@ -4,6 +4,7 @@
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// For FlashWindowEx, FLASHWINFO, FLASHW_TRAY
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// For FlashWindowEx, FLASHWINFO, FLASHW_TRAY
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#define _WIN32_WINNT 0x0501
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#define _WIN32_WINNT 0x0501
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#define WINVER 0x0501
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#define WINVER 0x0501
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#include <ShellScalingAPI.h>
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#endif
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#endif
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#include <base/detect.h>
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#include <base/detect.h>
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@ -622,9 +623,19 @@ int CGraphicsBackend_SDL_OpenGL::Init(const char *pName, int *Screen, int *pWidt
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}
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}
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if(Flags&IGraphicsBackend::INITFLAG_HIGHDPI)
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if(Flags&IGraphicsBackend::INITFLAG_HIGHDPI)
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{
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SdlFlags |= SDL_WINDOW_ALLOW_HIGHDPI;
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SdlFlags |= SDL_WINDOW_ALLOW_HIGHDPI;
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#ifdef CONF_FAMILY_WINDOWS
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SetProcessDpiAwareness(PROCESS_SYSTEM_DPI_AWARE);
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#endif
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}
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else
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else
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{
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SDL_SetHint(SDL_HINT_VIDEO_HIGHDPI_DISABLED, "1");
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SDL_SetHint(SDL_HINT_VIDEO_HIGHDPI_DISABLED, "1");
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#ifdef CONF_FAMILY_WINDOWS
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SetProcessDpiAwareness(PROCESS_DPI_UNAWARE);
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#endif
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}
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// set gl attributes
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// set gl attributes
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SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
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SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
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