fixed last commit

This commit is contained in:
oy 2010-09-24 13:21:03 +02:00
parent aa46c22e10
commit 27425facff
4 changed files with 16 additions and 17 deletions

View file

@ -209,28 +209,27 @@ void CMenus::RenderSettingsPlayer(CUIRect MainView)
MainView.HSplitTop(MainView.h/2, 0, &MainView); MainView.HSplitTop(MainView.h/2, 0, &MainView);
// render skinselector // render skinselector
static const int s_MaxSkins = 256; static bool s_InitSkinlist = true;
static const CSkins::CSkin *s_paSkinList[s_MaxSkins]; static sorted_array<const CSkins::CSkin *> s_paSkinList;
static int s_NumSkins = -1;
static float s_ScrollValue = 0; static float s_ScrollValue = 0;
if(s_NumSkins == -1) if(s_InitSkinlist)
{ {
mem_zero(s_paSkinList, sizeof(s_paSkinList)); s_paSkinList.clear();
s_NumSkins = 0; for(int i = 0; i < m_pClient->m_pSkins->Num(); ++i)
for(int i = 0; i < m_pClient->m_pSkins->Num() && i < s_MaxSkins; ++i)
{ {
const CSkins::CSkin *s = m_pClient->m_pSkins->Get(i); const CSkins::CSkin *s = m_pClient->m_pSkins->Get(i);
// no special skins // no special skins
if(s->m_aName[0] == 'x' && s->m_aName[1] == '_') if(s->m_aName[0] == 'x' && s->m_aName[1] == '_')
continue; continue;
s_paSkinList[s_NumSkins++] = s; s_paSkinList.add(s);
} }
s_InitSkinlist = false;
} }
int OldSelected = -1; int OldSelected = -1;
UiDoListboxStart(&s_NumSkins , &MainView, 50.0f, Localize("Skins"), "", s_NumSkins, 4, OldSelected, s_ScrollValue); UiDoListboxStart(&s_InitSkinlist, &MainView, 50.0f, Localize("Skins"), "", s_paSkinList.size(), 4, OldSelected, s_ScrollValue);
for(int i = 0; i < s_NumSkins; ++i) for(int i = 0; i < s_paSkinList.size(); ++i)
{ {
const CSkins::CSkin *s = s_paSkinList[i]; const CSkins::CSkin *s = s_paSkinList[i];
if(s == 0) if(s == 0)

View file

@ -14,9 +14,7 @@ void CSkins::SkinScan(const char *pName, int IsDir, void *pUser)
{ {
CSkins *pSelf = (CSkins *)pUser; CSkins *pSelf = (CSkins *)pUser;
int l = str_length(pName); int l = str_length(pName);
if(l < 4 || IsDir) if(l < 4 || IsDir || str_comp(pName+l-4, ".png") != 0)
return;
if(str_comp(pName+l-4, ".png") != 0)
return; return;
char aBuf[512]; char aBuf[512];

View file

@ -1,7 +1,7 @@
#ifndef GAME_CLIENT_COMPONENTS_SKINS_H #ifndef GAME_CLIENT_COMPONENTS_SKINS_H
#define GAME_CLIENT_COMPONENTS_SKINS_H #define GAME_CLIENT_COMPONENTS_SKINS_H
#include <base/vmath.h> #include <base/vmath.h>
#include <base/tl/array.h> #include <base/tl/sorted_array.h>
#include <game/client/component.h> #include <game/client/component.h>
class CSkins : public CComponent class CSkins : public CComponent
@ -12,8 +12,10 @@ public:
{ {
int m_OrgTexture; int m_OrgTexture;
int m_ColorTexture; int m_ColorTexture;
char m_aName[32]; char m_aName[24];
vec3 m_BloodColor; vec3 m_BloodColor;
bool operator<(const CSkin &Other) { return str_comp(m_aName, Other.m_aName) < 0; }
}; };
void Init(); void Init();
@ -24,7 +26,7 @@ public:
int Find(const char *pName); int Find(const char *pName);
private: private:
array<CSkin> m_aSkins; sorted_array<CSkin> m_aSkins;
static void SkinScan(const char *pName, int IsDir, void *pUser); static void SkinScan(const char *pName, int IsDir, void *pUser);
}; };

View file

@ -34,7 +34,7 @@ MACRO_CONFIG_STR(ClLanguagefile, cl_languagefile, 255, "", CFGFLAG_CLIENT|CFGFLA
MACRO_CONFIG_INT(PlayerUseCustomColor, player_use_custom_color, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Toggles usage of custom colors") MACRO_CONFIG_INT(PlayerUseCustomColor, player_use_custom_color, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Toggles usage of custom colors")
MACRO_CONFIG_INT(PlayerColorBody, player_color_body, 65408, 0, 0xFFFFFF, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Player body color") MACRO_CONFIG_INT(PlayerColorBody, player_color_body, 65408, 0, 0xFFFFFF, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Player body color")
MACRO_CONFIG_INT(PlayerColorFeet, player_color_feet, 65408, 0, 0xFFFFFF, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Player feet color") MACRO_CONFIG_INT(PlayerColorFeet, player_color_feet, 65408, 0, 0xFFFFFF, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Player feet color")
MACRO_CONFIG_STR(PlayerSkin, player_skin, 32, "default", CFGFLAG_CLIENT|CFGFLAG_SAVE, "Player skin") MACRO_CONFIG_STR(PlayerSkin, player_skin, 24, "default", CFGFLAG_CLIENT|CFGFLAG_SAVE, "Player skin")
MACRO_CONFIG_INT(UiPage, ui_page, 5, 0, 9, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface page") MACRO_CONFIG_INT(UiPage, ui_page, 5, 0, 9, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Interface page")
MACRO_CONFIG_INT(UiToolboxPage, ui_toolbox_page, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Toolbox page") MACRO_CONFIG_INT(UiToolboxPage, ui_toolbox_page, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Toolbox page")