Further cleanup

This commit is contained in:
def 2017-06-02 19:44:01 +02:00
parent 9b48e902f0
commit 27074e926a
4 changed files with 10 additions and 13 deletions

View file

@ -128,7 +128,6 @@ class CSnapshotBuilder
int m_NumItems;
int m_aExtendedItemTypes[MAX_EXTENDED_ITEM_TYPES];
bool m_aExtendedItemTypesAdded[MAX_EXTENDED_ITEM_TYPES];
int m_NumExtendedItemTypes;
void AddExtendedItemType(int Index);

View file

@ -5,11 +5,11 @@
#include <stdio.h>
static const CUuid TEEWORLDS_NAMESPACE = {
static const CUuid TEEWORLDS_NAMESPACE = {{
// "e05ddaaa-c4e6-4cfb-b642-5d48e80c0029"
0xe0, 0x5d, 0xda, 0xaa, 0xc4, 0xe6, 0x4c, 0xfb,
0xb6, 0x42, 0x5d, 0x48, 0xe8, 0x0c, 0x00, 0x29
};
}};
CUuid CalculateUuid(const char *pName)
{

View file

@ -83,7 +83,7 @@ void CBinds::UnbindAll()
{
for(int i = 0; i < KEY_LAST; i++)
{
if(m_apKeyBindings)
if(m_apKeyBindings[i])
mem_free(m_apKeyBindings[i]);
m_apKeyBindings[i] = 0;
}

View file

@ -36,20 +36,18 @@ void CGameControllerDDRace::InitTeleporter()
for (int i = 0; i < Width * Height; i++)
{
if (GameServer()->Collision()->TeleLayer()[i].m_Number > 0)
int Number = GameServer()->Collision()->TeleLayer()[i].m_Number;
int Type = GameServer()->Collision()->TeleLayer()[i].m_Type;
if (Number > 0)
{
if (GameServer()->Collision()->TeleLayer()[i].m_Type
== TILE_TELEOUT)
if (Type == TILE_TELEOUT)
{
m_TeleOuts[GameServer()->Collision()->TeleLayer()[i].m_Number
- 1].push_back(
m_TeleOuts[Number - 1].push_back(
vec2(i % Width * 32 + 16, i / Width * 32 + 16));
}
else if (GameServer()->Collision()->TeleLayer()[i].m_Type
== TILE_TELECHECKOUT)
else if (Type == TILE_TELECHECKOUT)
{
m_TeleCheckOuts[GameServer()->Collision()->TeleLayer()[i].m_Number
- 1].push_back(
m_TeleCheckOuts[Number - 1].push_back(
vec2(i % Width * 32 + 16, i / Width * 32 + 16));
}
}