Handle rcon cmds properly with dummy

Only active player received them, reconnecting dummy a few times lead to
duplicate entries in tab completion. Now only main player is considered
for the completion.

as reported by Betz@lel-$h@l0m on Discord
This commit is contained in:
def 2020-09-27 00:30:47 +02:00
parent 6bb8cda483
commit 25fe5471c5

View file

@ -1804,6 +1804,8 @@ void CClient::ProcessServerPacket(CNetChunk *pPacket)
SendMsg(&Msg, 0);
}
else if((pPacket->m_Flags & NET_CHUNKFLAG_VITAL) != 0 && Msg == NETMSG_RCON_CMD_ADD)
{
if(!g_Config.m_ClDummy)
{
const char *pName = Unpacker.GetString(CUnpacker::SANITIZE_CC);
const char *pHelp = Unpacker.GetString(CUnpacker::SANITIZE_CC);
@ -1811,12 +1813,16 @@ void CClient::ProcessServerPacket(CNetChunk *pPacket)
if(Unpacker.Error() == 0)
m_pConsole->RegisterTemp(pName, pParams, CFGFLAG_SERVER, pHelp);
}
}
else if((pPacket->m_Flags & NET_CHUNKFLAG_VITAL) != 0 && Msg == NETMSG_RCON_CMD_REM)
{
if(!g_Config.m_ClDummy)
{
const char *pName = Unpacker.GetString(CUnpacker::SANITIZE_CC);
if(Unpacker.Error() == 0)
m_pConsole->DeregisterTemp(pName);
}
}
else if((pPacket->m_Flags & NET_CHUNKFLAG_VITAL) != 0 && Msg == NETMSG_RCON_AUTH_STATUS)
{
int Result = Unpacker.GetInt();
@ -2130,6 +2136,26 @@ void CClient::ProcessServerPacketDummy(CNetChunk *pPacket)
if(m_RconAuthed[0])
RconAuth("", m_RconPassword);
}
else if(Msg == NETMSG_RCON_CMD_ADD)
{
if(g_Config.m_ClDummy)
{
const char *pName = Unpacker.GetString(CUnpacker::SANITIZE_CC);
const char *pHelp = Unpacker.GetString(CUnpacker::SANITIZE_CC);
const char *pParams = Unpacker.GetString(CUnpacker::SANITIZE_CC);
if(Unpacker.Error() == 0)
m_pConsole->RegisterTemp(pName, pParams, CFGFLAG_SERVER, pHelp);
}
}
else if(Msg == NETMSG_RCON_CMD_REM)
{
if(g_Config.m_ClDummy)
{
const char *pName = Unpacker.GetString(CUnpacker::SANITIZE_CC);
if(Unpacker.Error() == 0)
m_pConsole->DeregisterTemp(pName);
}
}
else if(Msg == NETMSG_SNAP || Msg == NETMSG_SNAPSINGLE || Msg == NETMSG_SNAPEMPTY)
{
int NumParts = 1;